Hello. I'd like to record longplays of a few obscure Atari 2600 games. I have the software required to emulate these games. But where are the rules that you need to follow to submit longplays ?
Solder21445 months ago
hi i need gameplay from someone for Arle no bouken Mahou no Jewel someone named Nenilien
MadMatty5 months ago
It's on a very long list of games that need recording We are still waiting on a suitable Amiga AGA emulator with robust recording features before tackling such games.
sayijujai865 months ago
Hello, this message is for MadMatty. I noticed you did many of the longplays for Zool. Have you come across the version for Amiga CD32?
I've read the instructions, but I'm still confused by a few things. Note the IRC channel no longer works so I can't chat there as was recommended so I decided to make a thread instead if that's alright?
1. The opening signature, the user has to add that themselves or can whoever will be in charge of adding it to YouTube and the site be able to do that? IF I have to do it myself, what program can I use to do this the easiest?
2. My example is a Wii game recorded in 720p on a Wii U via backwards compatibility (it's still obviously a 480p game, just the video res is 720p), but also because of cropping and such, the resulting video is an odd 1280x718. However I uploaded a test clip of this and it DOES render in 60fps on YouTube. I just want to know if this is okay. I tired MANY other methods and sadly this is the best I could do.
3. Just a note that in the game I'm submitting, I do skip the initial intro cutscene prior to the title screen, but only because the exact same intro is played again when beginning the story anyways (and that version is subtitled), just wanted to bring that up also.
I used the Elgato HD60 to record and Handbrake to crop and compress (it's very well preserved, I'm super dedicated to preserving quality :P) just to mention what programs I used. I tried Avidemux but it's been a headache to use (stopping vids short before they finish processing, audio issues, etc)
I'll submit the video in a bit, I just wanted to make sure I've done all I needed to do first.
1. you do that yourself and we use avisynth script to do it when we encode with megui
2. it doesnt matter if youtube renders it in 60 fps or not, render the game in the actual framerate and i once made a test for wii games on wii u and schlauchi said to just record wii games from the original wii, and dont record games in their non native resolution
3. if the cutscene is exactly the same and shows up twice then you dont have to leave it in there both times
We use avisynth scripts to also crop, you can use megui's avs script creator to help with cropping, if you want to use handbrake i dont know if it still keeps the video in lossless quality so you will have to get a second opinion on that but its just better to do it in megui since you have to encode it through megui anyway
if you record a wii game in 720p it will just get rejected even after you crop it
If I can't be the best then I certainly won't be the worst.
we dont really care about how youtube encodes out videos, also standards have changed since then and everything needs to be in original resolution and framerate
If I can't be the best then I certainly won't be the worst.
First of all, use AviSynth script and MeGUI to do the encoding process in order to double the resolution and crop the video as long to keep the both original resolution and framerate.
Also check out the required resolutions in the Support Section.
Recommended codecs to make longplays for this site are: H.264, NeroAAC and Lagarith Lossless Codec.
Puerto Rico...GAME ON, Level Up & Happy Gaming!!!
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