The Simpsons Arcade Game

The Simpsons Arcade conversion for the Commodore 64 developed and published by Konami and released in 1991 only for the US market.

Longplay Information

Author(s): MadMattyMadMatty
System: Commodore 64 / 128
Subtitle Language:
Additional Info: No information available
Publication Date: 10/03/2021
YouTube Release: 20/09/2021
Duration: 00:48:31
File Size: 86.99 MB (89076.00 KB)
Downloads: 41 downloads
File Links:

Archived Submission Thread


Player's Review

"The Arcade hit featuring the family that plays together. But will they stay together? Make room in your house for America's most animated family. The Simpsons sensational action arcade game is here for the Home Computer. With Homer, Marge, Bart and Lisa racing to reunite the family after Maggie's nabbed during a jewel heist. So choose a Simpsons character and trek through all eight arcade levels and both hilarious bonus stages. Krustyland, Springfield Discount Cemetery, Moe's Tavern, the Nuclear Power Plant, it's all here. Theme music from the hit television series is also here, as well as crisp 3-D graphics with The Simpsons unique vibrant animation. So follow those jewel thieves and bring The Simpsons together again."

This is quite a surprising game on the C64 and more so that it didn't get a PAL release. And even more surprising it didn't get conversions to other home computer/console systems!. The game is surprisingly faithful to the arcade original and perhaps a better game than you would expect possible on the C64.

The game is for 1 or two players in co-op gameplay. The artwork is very good , vibrant and scrolling is fluid. The characters are not that detailed but are still more than recognizable. The music is the best the C64 can do but somehow still Arcady.

Gameplay wise is where it falls short. You get a set number of credits that have to last through the game with no continues. There isn't much in the way of extra energy pickups either but you get an extra life at the end of some stages. The enemies do hurt and with wonky collision detection as usual it way to easy to lose energy. You cant just stand there and punch. It needs to be land one hit, run, then return and land the second. The most effective move it to simply jump and fly into the enemies twice. But this really starts to get boring after a while doing the same move constantly. It is especially needed on the bosses which can be frustrating again due to collision detection and timing.

Overall though, its a very good game qnd one I would definatly have bought had it come out in the uk. Probably later on the Amiga also. The same team should have converted the Turtles Arcade game!

Finally I will just note that again, the Easyflash version is faulty and should be avoided. It fails after level 1 and tries to load files from floppy.