Power Drift

Power Drift, developed and published by Activision in 1988.

Longplay Information

Author(s): MadMattyMadMatty
System: DOS
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 13/05/2025
YouTube Release: No information available
Duration: 01:26:00
File Size: 442.45 MB (453072.00 KB)
Downloads: 2 downloads
File Links:

Archived Submission Thread

Screenshot

Player's Review

"All the action. All the fun. And all the rude competition- from Jason the Skinhead to Jeronimo the Mohican-of SEGA's arcade racing sensation. POWER DRIFT. 25 tracks take you to all kinds of terrain... through brightly-lit city nightscapes...over treacherous mud- mounds and snow-slick asphalt... crest- ing over hills and around blind turns into the face of-who knows? The burning rubber. The flying dust. The hair-raising collisions, stomach-churning end-overs, and 360 spin-outs. Plus a blood-pounding soundtrack to urge you on, harder, harder, harder. POWER DRIFT. Strap yourself in."

Power Drift on the Pc supports a number of configurations from cga right upto mcga(256c) with the usual speaker sound or if you were upgrading your pc to keep up with modern trends an Adlib or Game Blaster sound card or if you wanted sound that cost more than your pc an MT-32 sound module. It's all for nowt though as after playing this you knew the game was up and time to sell up and buy an Amiga!

All the home conversions of Power Drift have their quirks and differences and the pc game is no exception. While it has the Arcade like colours, the tracks are not played the same way and is probably most like the Commodore64 game. There is not much variation in the track gfx between all the courses, the opponents are all in orange cars and the bonus level is exactly the same on all courses. The game supports multiple difficulty levels which can give you a huge score boost but it has to be selected before loading the game and medium is difficult enough and likely to stop you reaching the bonus level.

The longplay goes through all five courses on the Easy difficulty using the Adlib soundcard (dosbox emulated) without sfx. I don't know if it is just bad emulation or not but the music is terrible. I complete all courses in first in order to show the bonus level although you will have turned the video off by this time. After completing the game I enable the Game Blaster and sfx. This is so bad I limit it to just one race on each course. This could all be down to bad emulation of course, let us know in the comments!

Overall, its an ok racing game and quite like the spectrum c64 game. However it;s music is a huge afterthought and not even it's mt-32 mode can save it as its just throwing notes at a few core instruments. It does have some speech sample though so it has that going for it. There is no credit screen for completing a course or all five which perhaps says it all as the developers dont want you to know who had to put a few weeks into making it.

00:00:00 Track Select Music
00:00:42 Course A
00:15:26 Course B
00:29:01 Course C
00:42:33 Course D
00:59:24 Course E
------ BONUS -----
01:11:30 Track Select Music
01:11:59 Course A
01:16:26 Course B
01:18:30 Course C
01:20:47 Course D
01:24:19 Course E