The goal of each level is to get the red ball around the field to cross all the "bridges" sticking out of the level boundaries solely by moving tiles around in the same way one would solve a sliding puzzle. The D-pad moves the empty space around and holding B makes the ball move faster. If the ball hits an empty space, hits a level boundary, or falls into the hole, you lose the ball.
- Rank: Hard
- Stock 08
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