Highway Star (3D)
Highway Star, Japanese release of Rad Racer developed by Square and published by Nintendo in 1987.
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Player's Review
Japanese version of Rad Racer, played in 3d mode. Only the gameplay part is 3d though, title and ending are not.
I didn't find the turbo boost till track 2 lol. Accelerate is A and Turbo is Up Direction which is infinite. One annoyance is the Music. You can change between 3 music tracks at any time with the Down direction. However steering the car at breakneck speeds I often hit down while im steering causing the music to jump. The music doesn't really fit the game for me. If they were going for Outrun, they missed by a mile. The arcade music makes the game more then the racing
Actually the more I play it, it feels like Enduro on the Atari 2600.
Rad Racer also does 3D, but sets the second frame just Red to work in anaglyph mode.
3D Version is also available with switched Left/Right to allow for Cross-eye 3D to work without any special screen or glasses required to view. Lowering the video height in the player will help with viewing. To watch on a 3DTV or 3DS, use the Swap L/R function or set R/L frame order.
I didn't find the turbo boost till track 2 lol. Accelerate is A and Turbo is Up Direction which is infinite. One annoyance is the Music. You can change between 3 music tracks at any time with the Down direction. However steering the car at breakneck speeds I often hit down while im steering causing the music to jump. The music doesn't really fit the game for me. If they were going for Outrun, they missed by a mile. The arcade music makes the game more then the racing
Rad Racer also does 3D, but sets the second frame just Red to work in anaglyph mode.
3D Version is also available with switched Left/Right to allow for Cross-eye 3D to work without any special screen or glasses required to view. Lowering the video height in the player will help with viewing. To watch on a 3DTV or 3DS, use the Swap L/R function or set R/L frame order.
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