ActRaiser
REPLACEMENT LONGPLAY
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Player's Review
Platformer sim by Quintet.
You are Master waking up from the world's longest power nap to beat up Tanzra because he is a dick.
Gameplay is part platformer, part simulation. You descend down to Earth to beat up critters, restore civilization and fix their problems, then descend to Earth AGAIN to get rid of the big bad of the day! In Sim mode, you use an angel to shoot critters and call on Master to do miracles. This version of the game is easier than the Japanese version: sim mode got QoL (faster building, MP restoration), but we get super aggressive enemies. Action segments have some traps removed, spikes do only 1 damage (unless it is an inescapable pit), all magic cost 1 MP (but you get a nerfed AF Light magic. It's OP in Japanese version), and some stages have their layout slightly changed and more healing items placed.
This longplay world-builds to max population. I didn't get the tryhard max for Fillmore because I built one too many bridges. OOPS! Did get max level, though. I also throw in Professional! mode, which, contrary to belief, is NOT based on the Japanese version AT ALL! If it was, Fillmore-1 would have all of its brambles, Bloodpool-2 would have a spike pit after the dark room, Maranha-2 would have an exploding ball before the drop, and the Fire Djinn in Kasandora-1 would be really aggressive.
You are Master waking up from the world's longest power nap to beat up Tanzra because he is a dick.
Gameplay is part platformer, part simulation. You descend down to Earth to beat up critters, restore civilization and fix their problems, then descend to Earth AGAIN to get rid of the big bad of the day! In Sim mode, you use an angel to shoot critters and call on Master to do miracles. This version of the game is easier than the Japanese version: sim mode got QoL (faster building, MP restoration), but we get super aggressive enemies. Action segments have some traps removed, spikes do only 1 damage (unless it is an inescapable pit), all magic cost 1 MP (but you get a nerfed AF Light magic. It's OP in Japanese version), and some stages have their layout slightly changed and more healing items placed.
This longplay world-builds to max population. I didn't get the tryhard max for Fillmore because I built one too many bridges. OOPS! Did get max level, though. I also throw in Professional! mode, which, contrary to belief, is NOT based on the Japanese version AT ALL! If it was, Fillmore-1 would have all of its brambles, Bloodpool-2 would have a spike pit after the dark room, Maranha-2 would have an exploding ball before the drop, and the Fire Djinn in Kasandora-1 would be really aggressive.
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