ActRaiser (JP)

Longplay Information

Author(s): TsunaoTsunao
System: Super Nintendo / Super Famicom
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 28/08/2024
YouTube Release: 31/12/2034
Duration: 06:03:49
File Size: 1379.43 MB (1412537.84 KB)
Downloads: 35 downloads
File Links:

Archived Submission Thread

Screenshot

Player's Review

Platformer simulation game by Quintet.

You are the MasterGod waking up from the world's longest power nap to restore civilization because Satanzra is a dick.

Gameplay is part platformer, part simulation. You descend down to Earth to beat up critters, restore civilization and fix their problems, then descend to Earth AGAIN to get rid of the big bad of the day! In Creation mode, you use an angel to shoot critters and call on MasterGod to do miracles. Unlike the US version, this game is actually much harder: less healing items in stages (and half apple healing LESS), spikes instant kill, some stage are a little difficult (Marana-2), magic has their own MP costs (rip 6 uses of Aura Magic), but the Light Magic is actually OP (sucked in US version), some stages layout are different from US. Some Act-2 bosses are a little faster (Mainly Fillmore-2). Marana-1 boss is actually difficult. Creation mode is slower but the enemies aren't as aggressive. Good thing is that it is REALLY easy to get to max level unlike US and PAL version. You don't have to apply Fillmore and Bloodpool bridge tech shenanigans to get max population.

This longplay no-skills the game while getting max population in all areas. Marana maximum-max population takes a bit of glitching to do (god bless Japanese players) but I figured it out (had a confusing explanation and Google Translate doesn't help things much either lol). I did do something of a "point" grind early, but i soon learned later that just playing through a stage will get you to max population and clearing the last stage will pretty much get you max population. I also play through Special mode, known as Professional! for US. It is a stage rush at max health but enemies that take 1 hit takes 2 hits and you take 2 points of damage. There is no magic at all. I wasn't having ANY of Marana-1 shenanigans so we do a bit of glitching to get through it. Wink Deaths kept at Death Heim because I just can't get through it without dying.