Rise of the Robots
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Player's Review
Longplayed to compare with other versions, not because I think its awsome and has to be shown to the world
A few gfx glitches due to Snes9x emu.
GFX,Sound and overall presentation is superior to the megadrive version, but gameplay took an even lower dive. The fighting is slower and it takes alot to damage the opponents. I had to settle on medium difficulty as Hard was just , well..imppossible as the Opponent blocked every attack and instantly responds with a hard hit - too annoying
The Fighting screens also make use of the Snes HiRes mode. I did notice a cutscene I didnt notice in Amiga or Genesis versions after killing the red security droid, cyborg kicks him off the ledge.
Finaly, after finishing the game its says something like Log of Terminal to end. It literaly means Reset/Turnoff your console if you had the notion of wanting to play it again!
GFX,Sound and overall presentation is superior to the megadrive version, but gameplay took an even lower dive. The fighting is slower and it takes alot to damage the opponents. I had to settle on medium difficulty as Hard was just , well..imppossible as the Opponent blocked every attack and instantly responds with a hard hit - too annoying
The Fighting screens also make use of the Snes HiRes mode. I did notice a cutscene I didnt notice in Amiga or Genesis versions after killing the red security droid, cyborg kicks him off the ledge.
Finaly, after finishing the game its says something like Log of Terminal to end. It literaly means Reset/Turnoff your console if you had the notion of wanting to play it again!
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