WWF Raw

Longplay Information

Author(s): TheVandal172TheVandal172
System: Super Nintendo / Super Famicom
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 01/06/2016
YouTube Release: 31/12/2029
Duration: 02:24:08
File Size: 477.90 MB (489366.63 KB)
Downloads: 488 downloads
File Links:

Screenshot

Player's Review

PLAY GAME: 00:05:06

Bret Hart: 00:03:42
Razor Ramon: 00:07:38
Owen Hart: 00:11:00
Doink: 00:14:50
Luna Vachon: 00:19:32
Lex Luger: 00:23:17
Diesel: 00:26:54
Bam Bam Bigelow: 00:30:08
1-2-3 Kid: 00:34:51
Shawn Michaels: 00:40:02
yokozuna: 00:44:31
The Undertaker: 00:50:47

BRAWL: 00:54:14
TOURNEMENT: 00:56:50
TAG TEAM: 01:16:57
SURVIVOR SERIES: 01:28:49
ROYAL RUMBLE: 01:41:44
BEDLAM: 01:50:13
RAW ENDURANCE MATCH: 02:08:13


WWF RAW is a video game based on the television show of the same name produced by the World Wrestling Federation, released for the SNES, Sega 32X, Mega Drive/Genesis, and Game Boy in late 1994 and early 1995 by Acclaim Entertainment. It is the sequel to the WWF Royal Rumble game that was released in 1993, and is the final part of LJN's 16-bit WWF trilogy. Players can play either One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, or a Raw Endurance Match.

WWF RAW introduces differences between the characters in that they not only have their own signature moves, but differing move sets altogether (including new over-the-top "mega moves"Wink. The game adds many moves not seen in the previous games, such as a DDT, a fallaway slam, and various types of suplexes. Additionally, wrestlers differ in attributes of speed, strength, stamina, and weight.

The game itself is arcade-like and involves a "tug-of-war" system in which, when the wrestlers lock-up, a meter appears above them and players must repeatedly press buttons to pull the energy away from the opponent's side to theirs. With more energy, they can perform moves with greater impact. Once an opponent's energy is low enough, a player can perform a wrestler's unique signature move.

Every wrestler has a unique move based on their real-life finishing move. They all need to be performed in specific positions when the targeted opponent is low on stamina. They all use exactly the same button combination, and most characters taunt if the move was successful. Shawn Michaels' finishing move is the "Catapult Suplex", a version of his then finishing move the "Teardrop Suplex". Both Bret Hart and Owen Hart use the "Sharpshooter", which is a hold. If the Sharpshooter causes the opponent's health to deplete fully, then they will submit. The correct move positions are noted in the game's instruction manual.

All versions of the game apart from the handheld versions also have Mega Moves. These are greatly exaggerated moves which cause the most damage. In most cases, they will knock an opponent out of the ring. If this happens in a Royal Rumble, then the opponent is eliminated. The player can execute these moves using a character specific button combination. Most of them are easy to avoid due to their long set-up animations. For example, both, Lex Luger and The Undertaker swing their arms in a circular motion before punching the opponent. As they are winding up their arms, the opponent has time to walk away from the target area. Other moves cannot be countered, like Diesel's literal throw towards the ceiling.
The SNES and Mega Drive/Genesis versions of the game are nearly identical, except for the Genesis version running a bit faster.