Link's Crossbow Training
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Player's Review
This is the result of mixing The Legend of Zelda (specifically Twilight Princess because of graphics and environment used) with Duck Hunt/Hogan's Alley or any of the games in the 'zapper' genre, which is a somewhat curious mix knowing it was developed by Nintendo (obviously).
The game is super short since it consists of archery missions that last maximum 60 seconds or so, where your objective is to hit as many bulleyes, random objects or enemies as possible in order to earn at least a bronze medal, though you can earn better medals by doing high scores. It might be a difficult task depending on the player's experience since it requires accurate hits with misses kept to a minimum. One addition I really like is that they included a bossfight at the end of levels 8 and 9, and nope, there is no ending after completing everything.
The practice mode lets you play each unlocked level individually but without the ability to submit your scores (no longer possible since the Wii service ended a long time ago), basically a free play mode of some sort.
LEVEL 1
00:41 - Ordon Target Practice
02:38 - Gerudo Stalfos: Defender
03:56 - Arbiter's Grounds: Ranger
LEVEL 2
05:54 - Goron Target Practice
07:48 - Zora River: Defender
09:07 - Skull Shooting
LEVEL 3
10:37 - Kakariko Target Practice
12:33 - Fruit Balloons
13:49 - The Great Bridge: Defender
LEVEL 4
15:17 - Zora River Target Practice
17:11 - Hyrule Castle: Defender
18:29 - Skulltula Forest: Ranger
LEVEL 5
20:27 - Oocca Target Practice
22:21 - Gerudo Moldorm: Defender
23:39 - The Shootout
LEVEL 6
25:38 - Ordon Target Practice 2
27:07 - Bridge of Eldin: Defender
28:27 - Snowpeak Ruins: Ranger
LEVEL 7
30:26 - Underground Target Practice
32:19 - City in the Sky: Defender
33:35 - Temple of Time: Ranger
LEVEL 8
35:36 - Horseback Target Practice
37:19 - Snowpeak Ruins: Defender
38:37 - Darknut Battle
FINALE
40:15 - Ranch Target Practice
42:10 - Sacred Grove: Defender
43:25 - Fossil Stallord Battle
The game is super short since it consists of archery missions that last maximum 60 seconds or so, where your objective is to hit as many bulleyes, random objects or enemies as possible in order to earn at least a bronze medal, though you can earn better medals by doing high scores. It might be a difficult task depending on the player's experience since it requires accurate hits with misses kept to a minimum. One addition I really like is that they included a bossfight at the end of levels 8 and 9, and nope, there is no ending after completing everything.
The practice mode lets you play each unlocked level individually but without the ability to submit your scores (no longer possible since the Wii service ended a long time ago), basically a free play mode of some sort.
LEVEL 1
00:41 - Ordon Target Practice
02:38 - Gerudo Stalfos: Defender
03:56 - Arbiter's Grounds: Ranger
LEVEL 2
05:54 - Goron Target Practice
07:48 - Zora River: Defender
09:07 - Skull Shooting
LEVEL 3
10:37 - Kakariko Target Practice
12:33 - Fruit Balloons
13:49 - The Great Bridge: Defender
LEVEL 4
15:17 - Zora River Target Practice
17:11 - Hyrule Castle: Defender
18:29 - Skulltula Forest: Ranger
LEVEL 5
20:27 - Oocca Target Practice
22:21 - Gerudo Moldorm: Defender
23:39 - The Shootout
LEVEL 6
25:38 - Ordon Target Practice 2
27:07 - Bridge of Eldin: Defender
28:27 - Snowpeak Ruins: Ranger
LEVEL 7
30:26 - Underground Target Practice
32:19 - City in the Sky: Defender
33:35 - Temple of Time: Ranger
LEVEL 8
35:36 - Horseback Target Practice
37:19 - Snowpeak Ruins: Defender
38:37 - Darknut Battle
FINALE
40:15 - Ranch Target Practice
42:10 - Sacred Grove: Defender
43:25 - Fossil Stallord Battle
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