Duke Nukem 64
Duke Nukem 64, original game developed by 3D realms. N64 conversion developed by Eurocom and published by GT Interactive in 1997.
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Player's Review
"DUKE NUKEM'S COMING TO GET SOME!
Prepare yourself to become the biggest, baddest, alien basher in the known universe - Duke Nukem, as you blast your way through the streets of LA, out to an orbiting station, and onto the moon itself."
Duke Nukem received conversions on the Saturn and PlayStation and whilst concessions had to make to make it work on those consoles, they are largely the same as the pc original. Mapping all the games functions to the joypad is always going to be a challenge and it's no different on the N64 and just mastering the controls can be more challenging than the game it self. What Makes the N64 game stand out is that unlike doom and quake that had to be cut down to work on consoles, Duke Nukem received expanded levels with new areas to explore, new weapons, new secrets to find as well as some that have been moved slightly which gives you another reason to play this version if you have completed any of the other versions before. Of course concessions still had to be made and in this case it was at the cost of in game music and most notable the overall less than full screen resolution.
The longplay focuses on finding all secrets and rescuing all babes which is another added objective in this version of the game. Enemies move around and don't always beam in so I'm not focused on getting all kills but I do try to get any and all in my path. Played on normal difficulty just because the controls are enough of a challenge without screens full of monsters and limited ammo hampering me. In stark contrast to all other versions and other fps games on n64, the level loading time is almost instant. The new weapons replace classic weapons with different weapons entirely which can be come a hindrance (no devastator) and explosive ammo can catch you out and kill you if firing to close to an enemy.
Overall, it a good conversion with its own additions and issues and makes for a good comparison against all the other system specific conversions.
00:00:00 Titles / Demos
------ L.A. Meltdown -----
00:03:10 1. Hollywood Holocaust
00:10:24 2. Gun Crazy
00:19:57 3. Duke-Burger (Secret Level)
00:26:34 4. Death Row
00:34:42 5. Toxic Dump
00:45:20 6. Launch Facility
00:50:29 7. The Abyss
00:59:06 8. Battlelord
------ Lunar Apocalypse -----
01:00:59 9. Spaceport
01:05:24 10. Incubator
01:10:32 11. Warp Factor
01:19:33 12. Fusion Station
01:26:23 13. Occupied Territory
01:32:10 14. Tiberius Station
01:39:07 15. Lunar Reactor
01:49:14 16. Dark Side
01:58:41 17. Lunatic Fringe (Secret Level)
02:01:41 18. Dreadnought
02:05:50 19. Overlord
------ Shrapnel City -----
02:08:20 20. Raw Meat
02:14:48 21. Bank Roll
02:22:45 22. Flood Zone
02:32:21 23. L.A. Rumble
02:40:13 24. Movie Set
02:47:15 25. Area 51 (Secret Level)
02:54:52 26. Rabid Transit
03:02:59 27. Fahrenheit
03:10:26 28. Hotel Hell
03:19:07 29. Freeway (Secret Level)
03:30:10 30. Stadium
03:31:56 Credits
Prepare yourself to become the biggest, baddest, alien basher in the known universe - Duke Nukem, as you blast your way through the streets of LA, out to an orbiting station, and onto the moon itself."
Duke Nukem received conversions on the Saturn and PlayStation and whilst concessions had to make to make it work on those consoles, they are largely the same as the pc original. Mapping all the games functions to the joypad is always going to be a challenge and it's no different on the N64 and just mastering the controls can be more challenging than the game it self. What Makes the N64 game stand out is that unlike doom and quake that had to be cut down to work on consoles, Duke Nukem received expanded levels with new areas to explore, new weapons, new secrets to find as well as some that have been moved slightly which gives you another reason to play this version if you have completed any of the other versions before. Of course concessions still had to be made and in this case it was at the cost of in game music and most notable the overall less than full screen resolution.
The longplay focuses on finding all secrets and rescuing all babes which is another added objective in this version of the game. Enemies move around and don't always beam in so I'm not focused on getting all kills but I do try to get any and all in my path. Played on normal difficulty just because the controls are enough of a challenge without screens full of monsters and limited ammo hampering me. In stark contrast to all other versions and other fps games on n64, the level loading time is almost instant. The new weapons replace classic weapons with different weapons entirely which can be come a hindrance (no devastator) and explosive ammo can catch you out and kill you if firing to close to an enemy.
Overall, it a good conversion with its own additions and issues and makes for a good comparison against all the other system specific conversions.
00:00:00 Titles / Demos
------ L.A. Meltdown -----
00:03:10 1. Hollywood Holocaust
00:10:24 2. Gun Crazy
00:19:57 3. Duke-Burger (Secret Level)
00:26:34 4. Death Row
00:34:42 5. Toxic Dump
00:45:20 6. Launch Facility
00:50:29 7. The Abyss
00:59:06 8. Battlelord
------ Lunar Apocalypse -----
01:00:59 9. Spaceport
01:05:24 10. Incubator
01:10:32 11. Warp Factor
01:19:33 12. Fusion Station
01:26:23 13. Occupied Territory
01:32:10 14. Tiberius Station
01:39:07 15. Lunar Reactor
01:49:14 16. Dark Side
01:58:41 17. Lunatic Fringe (Secret Level)
02:01:41 18. Dreadnought
02:05:50 19. Overlord
------ Shrapnel City -----
02:08:20 20. Raw Meat
02:14:48 21. Bank Roll
02:22:45 22. Flood Zone
02:32:21 23. L.A. Rumble
02:40:13 24. Movie Set
02:47:15 25. Area 51 (Secret Level)
02:54:52 26. Rabid Transit
03:02:59 27. Fahrenheit
03:10:26 28. Hotel Hell
03:19:07 29. Freeway (Secret Level)
03:30:10 30. Stadium
03:31:56 Credits
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