Overboard!

Longplay Information

Author(s): MadMattyMadMatty
System: PlayStation
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 20/01/2016
YouTube Release: 31/12/2026
Duration: 03:46:04
File Size: 4635.53 MB (4746784.00 KB)
Downloads: 368 downloads
File Links:

Screenshot

Player's Review

Overboard! Published by Psygnosis way back in 1997.

This game looked pretty good when it came out and was quite popular on demo discs. With water and transparancy effects, it stood out and looked quite high resolution for a ps1 game at the time. The game is however quite difficult at times.

The object of each level is to collect the green bottles containing map parts. Each one spawns after the other and one you have completed the map you can exit the level. In your way are various obstacles including turrets, electric fields, buzz saws, rockets and all the above on moving enemy ships. If you catch fire, you lose health and men. If you can rescue the mem, you can minimise the helth loss. Also, if enemy ships catchf ire they also lose men and you can retrieve them to recover energy also. You collect other weapons apart from your cannons along the way and can also collect power ups to make them stronger. You can use any weapon you have at any time to try and find the best strategy for killing particular enemies. The levels can be quite long and more often than not are like mazes and need to be played in a particular way to find switches that open specific doors. Sometimes you need to defeat whole enemy waves to open doors.

This video is a 100% run and makes the gae look so much harder than it actually is (not that it is an easy game by any stretch). I Play on Hard difficulty and show all secret areas and collect all treasure chests. The game could probably be completed in one third of the time if played on easy and even quicker if not going for the collectables or defeating everything. The level passwords are all the same regardless of difficulty and collecting all collectables adds nothing to the game either and as there is no scoring system it would have been better (more fun) to just plough through the game on easy by collect the bottles and exit the levels.

The final boss battle was particularly difficult as only double cannons seemed any use against it, and the game doesn't give many power up for that one weapon on hard.

00:00:00 - Intro and World 1
00:33:10 - World 2
01:29:30 - World 3
02:06:30 - World 4
02:56:30 - World 5