Kirby: Nightmare in Dream Land
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Player's Review
Something about the Fountain of Dreams stopped working and Kirby getting the Star Rod.
Remake of the NES game "Kirby's Adventure". Some of the changes I see are the replacement of the Rolling Turtle (the mid-boss for Throw) with Phan Phan and some of the stage openings (for Vegetable Valley, Kirby duels with a Blade Knight in the NES version)
This run goes for 100%. Hammer is used most of the time, just because it is powerful and most secrets require it. It is ditched when I need another ability to get to a secret area. I missed the hidden path in 7-2 that goes through harder bosses or something (I never knew about it until much later.) No Mike or Crash. Yeah, I know it's lame. After the main game, I do Meta Knightmare, which gives you control of Meta Knight under Extra mode conditions (no saving, 3 life bars). Since I was getting bored, I just bumrushed it, not worrying about my performance.
Remake of the NES game "Kirby's Adventure". Some of the changes I see are the replacement of the Rolling Turtle (the mid-boss for Throw) with Phan Phan and some of the stage openings (for Vegetable Valley, Kirby duels with a Blade Knight in the NES version)
This run goes for 100%. Hammer is used most of the time, just because it is powerful and most secrets require it. It is ditched when I need another ability to get to a secret area. I missed the hidden path in 7-2 that goes through harder bosses or something (I never knew about it until much later.) No Mike or Crash. Yeah, I know it's lame. After the main game, I do Meta Knightmare, which gives you control of Meta Knight under Extra mode conditions (no saving, 3 life bars). Since I was getting bored, I just bumrushed it, not worrying about my performance.
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