Yars' Revenge: The Qotile Ultimatum

Yars' Revenge, Original 1982 game by Atari. Gameboy/Gameboy Color combined version developed and published by Telegames in 1999.

Longplay Information

Author(s): MadMattyMadMatty
System: Game Boy Color
Region:
Language:
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Additional Info: No information available
Publication Date: 29/03/2022
YouTube Release: 31/12/2029
Duration: 01:25:54
File Size: 652.40 MB (668060.00 KB)
Downloads: 102 downloads
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Player's Review

"Best Selling Classic Game Goes Portable! Help Yars, that mutant space fly warrior, fight the Qotile Armada in an effort to save his peaceful planet from conquest. Yars will battle Destroyer Missiles, Swirls, and Zone Guardians, as he tries to break a path through the protective shield with his Energy Missiles. Yars must then try to destroy the evil Qotile with blasts from the Zarlon Cannon. Along the way, look for the 'Ghost of Yars' as your only ally."

A conversion of the classic Atari 2600 game and in my mind not as good as the original technically or even gameplay wise. The game mostly plays like the original. Fly to the enemy base, chip away at the shield, avoid the swirl, collect missile, blow up the enemy mothership. Rinse and repeat for an endless amount of levels that get progressively more difficult. Destroying the Swirl also ends the level.

The main differences in this version are that this game scrolls across two screens and allows you you to fly top to bottom through it. It somehow feels smaller and lower resolution than the original. The end of level explosion is a lot less satisfying. Later in the game, guardians are introduced which cause you to freeze for a few moments allowing the Missile and swirl a chance to get to you as well as taking your missile energy away. The biggest difference is the Swirl and its almost game breaking in that it makes it much easier due to the swirl firing in only one direction and does not change course in later levels.

There are more than 250 levels in the game and they don't change after level 80 becoming more of an endurance test. However, the levels can be really short taking only seconds to complete. Once you get the timing down you can just take a bit of shield energy or touch the enemy ship, go back for your missile, wait a second or two and fire at the swirl. Boom, next level. Not so easy to do that in the late Atari game. At the end of each level there is a chance of Ghost of Yars showing up. If you can catch it you are sent to a bonus stage where you can chase it and try to touch it. If you can touch it you are awarded bonus points that can lead to extra lives.

The game does have a passcode system as well as checkpoint at various levels. The last being level 240 and you could probably find the level by accident with how basic the password system is. Overall then, the Game Boy Color release isn't as good as the Atari original for gameplay, gfx or sound.