Teenage Mutant Hero Turtles

Longplay Information

Author(s): MadMattyMadMatty
System: Commodore 64
Region:
Language:
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Additional Info: No information available
Publication Date: 11/03/2021
YouTube Release: 17/09/2021
Duration: 00:36:50
File Size: 91.37 MB (93560.00 KB)
Downloads: 379 downloads
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Player's Review

Teenage Mutant Hero Turtles Original NES game by Konami. Commodore 64 conversion by Unlimited Software and published by Image Works/Mirrorsoft in 1990.

"The Teenage Mutant Hero Turtles are out to rescue lovely April O'Neil who's been captured by Shredder, a maniac more menacing than an army of mind altered Bruce Lees. But if they're to succeed, you must command the role of each turtle (one at a time, of course), rumbling through six New York territories patrolled by Ninjutsu Warriors, blood descendants of the deadly Foot Clan. Along the way, you'll encounter Mouser infested sewers, criminally polluted rivers and villainous streets run by the terrorist team of Beebop and Rocksteady.

To overcome these inhumane hazards, utilize your reptilian brain and map out strategies that will help you locate secret sewer passages. Also be sure to alternate your turtle identity throughout the mission, matching each turtle's strengths with those of the ever changing enemy. So grab your nunchukus and prepare to put yourself in someone else's shell. Because in this to-the-death adventure, you'll control every leap, chop, slice and dice, until you knock heads with Shredder and either splatter him senseless or get yourself turned into turtle soup."

This is the 1 disk (2 sides) pal release of the game. It's had some levels chopped and cutscenes removed as well some bosses removed. I'm sure the addition music in this version makes up for it though right? Compared to the US release, this is a much better game to play, but that doesn't mean its without issues. The game is still challenging with enemies causing great damage and your weapons not doing so much damage. Its a real problem at the end of the game as non of the turtles seemed that effective in killing the floating soldiers. Movement is more fluid though as well as much more floaty. The enemies all move at a proper speed and you can jump higher. Some levels are laid out differently, especially noticeable towards the end of the game.

The loading system is much better here as the screens are loaded in parts so there is a lot less waiting between screens. Why it has to keep telling me to insert the disk though I do not know. The speed difference is very noticeable when changing character which is instant now. The swimming stage was especially broken in the US release but works as you would expect here. an no electric seaweed to worry about. One strange thing though. I either didn't manage to collect any secondary weapons or there is no way to activate them. The manual says press space, but that just acts like a normal fire function. (works in US release). The icons at the bottom don't change to show if different turtles are carrying different weapons.

Overall, this is the better of the two conversions to the C64 by far despite levels being left on the cutting room floor. The ending looks rushed as I didn't feel like going back to try again and clean it up. I beat the game even if it was sloppy. Huge amounts of damage are dished out and I was not able to any significant damage back. Shredder only has to make eye contact and your energy bleeds away.