Loco

Loco, developed by Antony Crowther and published by Alligata Software in 1984.

Longplay Information

Author(s): MadMattyMadMatty
System: Commodore 64
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 28/10/2023
YouTube Release: 31/12/2031
Duration: 00:26:04
File Size: 85.38 MB (87424.00 KB)
Downloads: 53 downloads
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Archived Submission Thread

Screenshot

Player's Review

"The train journey of a lifetime, risking death every inch of the way, facing fatal collision round every bend. Skilfully manoeuvre your classic steam locomotive on this six track railway, dodging the constant aerial bombardment from airships and planes or carefully timing the release of your lethal smoke screen to bring them to grief. Stay alert to quickly switch tracks or arm your steam blasters and avoid a disastrous confrontation with the explosive laden handcarts. And all the time keep an eye on your fuel gauge, for once you stop you're a sitting duck. To make life a little easier we've blessed you with foresight - an inbuilt radar scanner - that gives a momentary warning of the dastardly obstacles to come. But don't be too confident, even with this you'll need exceptional talents on the higher levels to match this test. 3 lives. 5 levels (at each station you collect a flag; five flags moves you to the next level)."

Based on the 1982 Sega arcade game Super Locomotive. The description on the box pretty much explains it all. The game starts out offering five levels of play. I start at level one and play through to show all five levels in sequence. There is no real end to the game. If level five is beaten it allow you to play at that level again as there is no level six.

There are two speeds and I play through the game on Slow making the game borderline manageable. The five available missions each have the difficulty level notably stepped up. Within each level you need to make it to five stations but should you die for whatever reason, it is right back to the start making the flag / checkpoint system useless and you may as well just be tasked with getting to the end of the level.

At the end of the video I briefly show the game on Fast speed. Its not much fun as everything comes at you within a blink of an eye. Interestingly, the arcade that enspired this game uses Rydeen by Yellow Magic Orchestra as its soundtrack. The C64 game has chosen to use Equinox 5 by Jean-Michel Jarre as the basis for the Loco track. I'm not 100% sure but it may have been reused in Trollie Wally.

00:00:00 Level 1
00:04:48 Level 2
00:09:25 Level 3
00:14:02 Level 4
00:18:38 Level 5
00:23:15 Game Over
00:23:56 Level 2 (Fast)