Goblins 3
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Player's Review
A huge game compared to the previous two goblin games. So much more to do. More music, more animations, better graphics etc. But damn does it run slooooooow, especially on an Amiga 500. So I played it on a beefier A1200. You might think it runs a bit fast on the first level (the ship), but that extra speed will be needed later as some screens still becomes very slow. So, a fast A1200 with cycle-exact - which usually makes game keep the pace evenly, but not in this case. Despite cycle-exact on (yes, an Emulator thingy) some screens could still be very fast, while others super slow.
I don't think I would ever in my life be able to complete this game without a walkthrough, as there are too many things that makes no sense. I have no idea how one is supposed to figure a lot of the stuff out that I encountered during this playthrough.
The Amiga version seem to miss a bunch of in-between screens/animations that the PC have, which can make it hard to understand the story properly in the Amiga version.
I don't think I would ever in my life be able to complete this game without a walkthrough, as there are too many things that makes no sense. I have no idea how one is supposed to figure a lot of the stuff out that I encountered during this playthrough.
The Amiga version seem to miss a bunch of in-between screens/animations that the PC have, which can make it hard to understand the story properly in the Amiga version.
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