Jungle Strike: The Sequel to Desert Strike

Jungle Strike (CD-ROM), developed and published by Electronic Arts in 1995.

Longplay Information

Author(s): MadMattyMadMatty
System: DOS
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 09/05/2025
YouTube Release: No information available
Duration: 03:54:10
File Size: 1697.08 MB (1737808.00 KB)
Downloads: 7 downloads
File Links:

Archived Submission Thread

Screenshot

Player's Review

"Hot on the heels of the action smash hit Desert Strike comes the greatest sequel of all time. The war in the Gulf is over but now a far more terrifying force has appeared to threaten world peace. General Kilbaba, the Desert Madman is dead, but his son Kilbaba the Younger is all out for vengeance. He has joined forces with Carlos Ortega, the world's number one drugs baron and together they are threatening to launch a nuclear strike against the United States from the heart of Ortega's jungle empire. Your mission is to undertake a series of campaigns that will smash the ambitions of this evil alliance. STRATEGY WILL PLAY A KEY ROLE IN THE PLANNING OF YOUR MISSION."

The PC CDROM version is perhaps the best version after the original Genesis release featuring an FMV Intro and cut scenes between missions as well as an extra mission (Environmental Disaster). Take away the fmv and you are left with a game that feels somehow lacking even compared to the Amiga version. The game retains the configuration interface first seen used in Desert Strike for Amiga and PC.

The game has you playing various missions each with a set of objectives you need to complete. You can complete them in any order but are are strongly encouraged to do them in order to avoid danger zones that would see enemies shred you given the opportunity. Some missions feature vehicles for you to jump into to aid in your mission and may have a different loadout. You need to keep an eye on ammo, fuel and armour as they drain as you play. You can find ammo/fuel/armour around the map or more often than not inside building requiring you to spend some ammo to get to them. Armour can also be replenished by capturing enemy soldiers and other friendlies and taking them to the nearest landing zone. There are a few extra lives to find in a couple of missions.

The longplay goes through each mission as they appear. At the start of each mission I will show all the intel on the mission objectives and enemy vehicles before heading to the first objective. I only open the database again to see the map occasionally. There is some weird quirk where the game wont show me mission intel after completing a mission until I have accessed the map to lookup next mission and closed again. The game seems to play notably slower than any ther version taking longer to finish the game.

Overall then, It is Jungle Strike but even with the fmv, I think the genesis version is the one to play and better presented overall. The fmv is fine to start with but the developers clearly got bored with them and resorted to stills for the second half of the game. The game can be a bit glitchy much like the Sega CD game most notably with the final dos exclusive level and to really upset you the ending fmv doesnt play, in fact none will play if you try to continue on with a new game. I've had to get creative with renaming files to capture the fmv for the ending which is hugely lacking compared to any other version. i tried a few different 386/486 era configs but it didn't help. Lastly there is a very annoying screen tare going on. using a slower 386 config solves it, but the game becomes slower still.

00:00:00 - Title Music
00:01:40 - FMV Intro
00:06:22 - M1: Washington D.C.
00:27:36 - M2: Sub Hunt
00:49:20 - M3: Training Grounds
01:12:39 - M4: Night Strike
01:40:53 - M5: Puloso City
02:06:28 - M6: Snow Fortress
02:30:11 - M7: River Raid
02:52:31 - M8: Mountains
03:09:39 - M9: Washington D.C. {Again}
03:25:18 - M10: Eco Disaster