Logic Pro Adventure
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Player's Review
Logic Pro Adventure is a nonogram game developed by Deniam Corp. Originally released in 1999 for Tecmo arcade machines, it was later ported to the Sony PlayStation home console in 2001. The game was released exclusively in Japan and never released in the West (likely due to a lack of interest in the genre among European and American players).
In terms of gameplay, there is nothing out of the ordinary: the player is presented with puzzles in the form of hidden images that must be revealed following classic nonogram rules. However, there are several additions. First, a timer limits your thinking time, though it can be replenished as you uncover the image. Second, bonuses such as bombs and joysticks may appear on the field; these can be used to reveal parts of the image if a puzzle proves too difficult for the player. Third, in addition to bonuses, gems may randomly appear on the field, which must be collected to progress through the story (yes, this game features a plot, but more on that later).
Since this is an arcade game, its primary goal is naturally to extract money from players. For this reason, time is critically short in some instances, and I occasionally used bonuses to complete a puzzle before the timer ran out.
As I understand it, the story takes place in a fictional kingdom where you must help a princess defeat a villain resembling a large cat to restore peace. The main characters are a boy, a girl, and a creature resembling a giant rabbit. At the beginning, the player chooses one of the three characters and begins a journey through a fairytale land represented by several zones: green forests, a desert, snowy plains, and several others. While solving puzzles, the player collects gems of various colors, with each zone featuring its own specific color. It is necessary to collect 50 gems of each color before "battling" the final boss by solving one last puzzle. Unfortunately, this is all I could gather about the plot, as I was unable to find more detailed information in English online.
According to information found on various websites, the game features a total of 1000 puzzles. In addition to the main story mode, the console version includes a free puzzle mode that allows the player to solve all 1000 puzzles. The PlayStation version also features a built-in function to save progress.
Timecodes:
00:00:08 - Introduction
00:00:31 - Title screen
00:01:10 - Player select screen
00:01:21 - Zone 1 (Green Forests)
00:06:39 - Zone 2 (Tropical Islands)
00:17:00 - Zone 3 (Desert)
00:29:19 - Zone 4 (Snowy Plains)
00:41:59 - Zones 5, 6 (Volkano, Flower Fields)
01:16:59 - Final boss (WARNING: multiple flashes of color)
01:21:40 - Ending
01:22:25 - Credits
01:23:54 - Ranking
In terms of gameplay, there is nothing out of the ordinary: the player is presented with puzzles in the form of hidden images that must be revealed following classic nonogram rules. However, there are several additions. First, a timer limits your thinking time, though it can be replenished as you uncover the image. Second, bonuses such as bombs and joysticks may appear on the field; these can be used to reveal parts of the image if a puzzle proves too difficult for the player. Third, in addition to bonuses, gems may randomly appear on the field, which must be collected to progress through the story (yes, this game features a plot, but more on that later).
Since this is an arcade game, its primary goal is naturally to extract money from players. For this reason, time is critically short in some instances, and I occasionally used bonuses to complete a puzzle before the timer ran out.
As I understand it, the story takes place in a fictional kingdom where you must help a princess defeat a villain resembling a large cat to restore peace. The main characters are a boy, a girl, and a creature resembling a giant rabbit. At the beginning, the player chooses one of the three characters and begins a journey through a fairytale land represented by several zones: green forests, a desert, snowy plains, and several others. While solving puzzles, the player collects gems of various colors, with each zone featuring its own specific color. It is necessary to collect 50 gems of each color before "battling" the final boss by solving one last puzzle. Unfortunately, this is all I could gather about the plot, as I was unable to find more detailed information in English online.
According to information found on various websites, the game features a total of 1000 puzzles. In addition to the main story mode, the console version includes a free puzzle mode that allows the player to solve all 1000 puzzles. The PlayStation version also features a built-in function to save progress.
Timecodes:
00:00:08 - Introduction
00:00:31 - Title screen
00:01:10 - Player select screen
00:01:21 - Zone 1 (Green Forests)
00:06:39 - Zone 2 (Tropical Islands)
00:17:00 - Zone 3 (Desert)
00:29:19 - Zone 4 (Snowy Plains)
00:41:59 - Zones 5, 6 (Volkano, Flower Fields)
01:16:59 - Final boss (WARNING: multiple flashes of color)
01:21:40 - Ending
01:22:25 - Credits
01:23:54 - Ranking



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