Wipeout
Wipeout, developed and published by Psygnosis in 1995.
| |
Player's Review
"Driven by instinct, WipeOut is the gut-wrenching, white knuckled ride of your life. With multiple tracks, vehicles and weaponry, it's the next generation racing game for next generation gamers. Accept nothing less than ultra-fast 3D texture- mapped graphics scorching past at 30 frames per second. Everything else is stuck in first gear.
So strap yourself in and hit the course at light-speed, blasting your opponents in the only racing game where combat comes at standard. Lightning reflexes rule in this two-player race'n' chase thriller that wipes the floor with anything else on the track."
The first Wipeout game. Seven tracks (once unlocked) and only two speed championships. There are weapons but I don't think you can actually eliminate other ships yet. You get three lives which are spent if your time runs out. Speed pads give you a little boost. The longplay firstly goes through the Vector championship which consists of six tracks. Followed by the unlocked Rapier championship which is the same six tracks but faster and still just three laps. Winning with the highest overall score unlocks the Firstar track which I show at the end. Apart from the framerate another issue that hits randomly is that sometimes the game messes with the controls sometimes forcing you in the wrong direction when taking specific turns at speed. The game has no ending as such so you have to wait for the right demo to play in order to roll the credits.
Overall, this is probably the worst version of the game. The PC wasn't ready yet for super fast 3d texture mapped polygon racing yet and you wont be impressing your PlayStation owning mates with this one. A couple of more years to wait for hardware accelerated 3D. Even the Saturn version with all it's issues is preferable to this but neither hit the mark the PlayStation version did.
Note: Running at 80000 cycles (P133approx). More will run the game smoother but the menus go a bit crazy so i tried to make it look like it was running something like it might have done in 1995 although it was expected to run on a 486!.
00:00:00 Intro / Demo
00:03:30 Vector Championship
00:28:05 Rapier Championship
00:48:20 Firestar Track
So strap yourself in and hit the course at light-speed, blasting your opponents in the only racing game where combat comes at standard. Lightning reflexes rule in this two-player race'n' chase thriller that wipes the floor with anything else on the track."
The first Wipeout game. Seven tracks (once unlocked) and only two speed championships. There are weapons but I don't think you can actually eliminate other ships yet. You get three lives which are spent if your time runs out. Speed pads give you a little boost. The longplay firstly goes through the Vector championship which consists of six tracks. Followed by the unlocked Rapier championship which is the same six tracks but faster and still just three laps. Winning with the highest overall score unlocks the Firstar track which I show at the end. Apart from the framerate another issue that hits randomly is that sometimes the game messes with the controls sometimes forcing you in the wrong direction when taking specific turns at speed. The game has no ending as such so you have to wait for the right demo to play in order to roll the credits.
Overall, this is probably the worst version of the game. The PC wasn't ready yet for super fast 3d texture mapped polygon racing yet and you wont be impressing your PlayStation owning mates with this one. A couple of more years to wait for hardware accelerated 3D. Even the Saturn version with all it's issues is preferable to this but neither hit the mark the PlayStation version did.
Note: Running at 80000 cycles (P133approx). More will run the game smoother but the menus go a bit crazy so i tried to make it look like it was running something like it might have done in 1995 although it was expected to run on a 486!.
00:00:00 Intro / Demo
00:03:30 Vector Championship
00:28:05 Rapier Championship
00:48:20 Firestar Track



No Comments have been Posted.