Speed Haste
Speed Haste, developed by NoriaWorks Entertainment and published by Friendware in EU regions in 1995. Known as Circuit Racer in the US and also a release in Holland as Grand Prix Speed. Re-released later by Midas Entertainment in 1996.
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Player's Review
"Experience exhilarating speed as you blast through stunning tracks. Feel the adrenaline pumping of a real arcade racer. Practice, Single Race & Championship modes. 8 tracks. 12 different cars, select Formula 1 or Stock Car Racing. Multiplayer split screen mode."
A budget priced arcade style racer that wouldn't have looked out of place on the Sega Saturn sometimes compared against the likes of Daytona USA.
The overall presentation is lacking jumping right into the races with not much fan fair between tracks. You can choose between Formula 1 and Stock car racing with drastic differences in car handling as expected. The game play is as simple as get as far as you can within the time limit with the overall highest score by the end of the eight tracks. The game makes no acknowledgment of your accomplishments other than your best times with no congrats or credit roll at the end of the championship ultimately feeling unrewarding. You get a choice of car specs which can either help or hinder you with stock car being the more difficult due to slower cars and not so easy to outrun the opponents,
The game supports svga but runs at half the speed of the vga mode. No amount of cpu power can fix this as the framerate seems to baked in. I play the game in both modes for comparison. Control is a bit weird with up to accelerate and 2 buttons to move up and down gears. You can break but I find it's often beneficial to downshift, turn into the corner then immediately up shift for better speed control than simply breaking.
Overall the game is lacklustre but it came at a time when this game style was new on the pc. You were better of waiting for the likes of need for Speed or screamer for an authentic arcade like racer. If there are any positives to be found then it has to be the 90's Amiga style music.
00:00:00 Titles
00:01:30 Formula 1 (SVGA)
00:26:22 Stock Car (VGA)
00:52:51 Single race Stock Car (SVGA)
A budget priced arcade style racer that wouldn't have looked out of place on the Sega Saturn sometimes compared against the likes of Daytona USA.
The overall presentation is lacking jumping right into the races with not much fan fair between tracks. You can choose between Formula 1 and Stock car racing with drastic differences in car handling as expected. The game play is as simple as get as far as you can within the time limit with the overall highest score by the end of the eight tracks. The game makes no acknowledgment of your accomplishments other than your best times with no congrats or credit roll at the end of the championship ultimately feeling unrewarding. You get a choice of car specs which can either help or hinder you with stock car being the more difficult due to slower cars and not so easy to outrun the opponents,
The game supports svga but runs at half the speed of the vga mode. No amount of cpu power can fix this as the framerate seems to baked in. I play the game in both modes for comparison. Control is a bit weird with up to accelerate and 2 buttons to move up and down gears. You can break but I find it's often beneficial to downshift, turn into the corner then immediately up shift for better speed control than simply breaking.
Overall the game is lacklustre but it came at a time when this game style was new on the pc. You were better of waiting for the likes of need for Speed or screamer for an authentic arcade like racer. If there are any positives to be found then it has to be the 90's Amiga style music.
00:00:00 Titles
00:01:30 Formula 1 (SVGA)
00:26:22 Stock Car (VGA)
00:52:51 Single race Stock Car (SVGA)



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