The Tower of Druaga
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Player's Review
NES/Famicom port of the arcade game, that never saw the light outside of Japan.
Controlling the golden-armored knight Gilgamesh, the player is tasked with scaling 60 floors of the titular tower in an effort to rescue the maiden Ki from Druaga, a demon with eight arms and four legs, who plans to use an artifact known as the Blue Crystal Rod to enslave all of mankind.
All treasures triggered and collected except for a few potions that drop the player's energy. This longplay also includes the Another Druaga mode which changes the way how treasure chests are triggered.
0:00:00 - Start
0:00:30 - Floors 1-10
0:07:43 - Floors 11-20
0:15:07 - Floors 21-30
0:21:32 - Floors 31-40
0:27:51 - Floors 41-50
0:35:48 - Floors 51-60
0:42:01 - Ending
0:43:19 - AD Floors 1-10
0:52:48 - AD Floors 11-20
1:02:21 - AD Floors 21-30
1:08:21 - AD Floors 31-40
1:14:53 - AD Floors 41-50
1:21:00 - AD Floors 51-60
1:27:09 - AD Ending
Controlling the golden-armored knight Gilgamesh, the player is tasked with scaling 60 floors of the titular tower in an effort to rescue the maiden Ki from Druaga, a demon with eight arms and four legs, who plans to use an artifact known as the Blue Crystal Rod to enslave all of mankind.
All treasures triggered and collected except for a few potions that drop the player's energy. This longplay also includes the Another Druaga mode which changes the way how treasure chests are triggered.
0:00:00 - Start
0:00:30 - Floors 1-10
0:07:43 - Floors 11-20
0:15:07 - Floors 21-30
0:21:32 - Floors 31-40
0:27:51 - Floors 41-50
0:35:48 - Floors 51-60
0:42:01 - Ending
0:43:19 - AD Floors 1-10
0:52:48 - AD Floors 11-20
1:02:21 - AD Floors 21-30
1:08:21 - AD Floors 31-40
1:14:53 - AD Floors 41-50
1:21:00 - AD Floors 51-60
1:27:09 - AD Ending



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