Return of Double Dragon
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Player's Review
Beat 'em up by Technos Japan.
Follow the Lee bros as they beat up even more Shadow...something...DOODS!
We have punches, kicks, and a block button that is also the "grab punch" button for common mooks. This game also demands a more strategic approach (to me, kinda like Streets of Rage 2), where bumrushing will have the opponent blocking and you will get swarmed. Unlike the US SNES release, this one is more polished: knives don't do alot of damage, automatically grab boomerang when it returns, can swap weapons, the spinny kick hits multiple times, and enemies can dodge the last hit of a combo. Last stage is also more lengthy.
This longplay no-skills the game on Hard difficulty, which feels more like the US version.
Follow the Lee bros as they beat up even more Shadow...something...DOODS!
We have punches, kicks, and a block button that is also the "grab punch" button for common mooks. This game also demands a more strategic approach (to me, kinda like Streets of Rage 2), where bumrushing will have the opponent blocking and you will get swarmed. Unlike the US SNES release, this one is more polished: knives don't do alot of damage, automatically grab boomerang when it returns, can swap weapons, the spinny kick hits multiple times, and enemies can dodge the last hit of a combo. Last stage is also more lengthy.
This longplay no-skills the game on Hard difficulty, which feels more like the US version.
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