Earthworm Jim: Special Edition
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Player's Review
Platformer developed by Shiny Entertainment, which was later ported to various platforms, including the Game Boy Advance. The SNES version lacks of Intestinal Distress level due to cartridge space limitations, while the handheld versions were heavily cut down.
Here you control Jim, who has to save the princess from her evil sister. Yeah, that's the whole plot since it's pretty simple in terms of gameplay, though I have to admit the level designs were impressive for its time.
This Windows 95/98 version was released shortly after the original Sega CD release, and has the same features as its Sega CD sibling: the Homing Missile weapon, the exclusive Big Bruty level and some of the existing ones were slightly expanded. The ending you get here depends entirely on the difficulty setting; beat the game on Normal and the ending is the same as in the original version, while in the others it's either funny 'facts' about worms or a big congratulatory message. Like in my previous longplay of the Sega CD version, the entire game was completed on Difficult.
0:00:00 - Start
0:00:57 - New Junk City
0:07:57 - Andy Asteroids 1
0:09:29 - What the Heck?
0:16:11 - Big Bruty
0:20:18 - Andy Asteroids 2
0:21:53 - Down the Tubes
0:25:01 - Tube Race
0:27:24 - Andy Asteroids 3A
0:28:58 - Snot A Problem!
0:30:29 - Andy Asteroids 4
0:32:01 - Level 5
0:35:44 - Who Turned Out the Lights?
0:37:56 - Level 5 (cont.)
0:43:31 - Andy Asteroids 5
0:45:01 - For Pete's Sake
0:50:50 - Andy Asteroids 6
0:52:23 - Intestinal Distress
0:54:30 - Andy Asteroids 7
0:56:01 - Vs. Psy-Crow
0:56:45 - Buttville
1:00:32 - Ending (Difficult) & Credits
1:04:49 - Tube Race shortcut & Andy Asteroids 3B
1:05:47 - Easy Mode ending
Here you control Jim, who has to save the princess from her evil sister. Yeah, that's the whole plot since it's pretty simple in terms of gameplay, though I have to admit the level designs were impressive for its time.
This Windows 95/98 version was released shortly after the original Sega CD release, and has the same features as its Sega CD sibling: the Homing Missile weapon, the exclusive Big Bruty level and some of the existing ones were slightly expanded. The ending you get here depends entirely on the difficulty setting; beat the game on Normal and the ending is the same as in the original version, while in the others it's either funny 'facts' about worms or a big congratulatory message. Like in my previous longplay of the Sega CD version, the entire game was completed on Difficult.
0:00:00 - Start
0:00:57 - New Junk City
0:07:57 - Andy Asteroids 1
0:09:29 - What the Heck?
0:16:11 - Big Bruty
0:20:18 - Andy Asteroids 2
0:21:53 - Down the Tubes
0:25:01 - Tube Race
0:27:24 - Andy Asteroids 3A
0:28:58 - Snot A Problem!
0:30:29 - Andy Asteroids 4
0:32:01 - Level 5
0:35:44 - Who Turned Out the Lights?
0:37:56 - Level 5 (cont.)
0:43:31 - Andy Asteroids 5
0:45:01 - For Pete's Sake
0:50:50 - Andy Asteroids 6
0:52:23 - Intestinal Distress
0:54:30 - Andy Asteroids 7
0:56:01 - Vs. Psy-Crow
0:56:45 - Buttville
1:00:32 - Ending (Difficult) & Credits
1:04:49 - Tube Race shortcut & Andy Asteroids 3B
1:05:47 - Easy Mode ending



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