Ray Tracers (JP)
Ray Tracers レイ・トレーサー developed and published by Taito in 1997.
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Player's Review
"The iron beast Tracer runs through the metropolis of the near future!!! In pursuit of the runaway group "Black Kaiser" and its mystery...!!!"
Japanese Version of Ray Tracers. Mostly the same as the US/EU version but with the in game banter and the Animation sequences are in japanese. The game has more than a hint of Taito's chase hq gameplay. I have wanted to record this for along time and I present here a 100% run of the game, although it does get a bit boring when you have to replay all the tracks with every character. I play things in a different order than previous longplay and show that Hard is not needed to unlock anything.
I open the video showing both intro sequences which you normally see if you wait on the title screen. Each time the game is complete the credits are played. I cut these and just let it play at the end of the video.
00:03:30: First run through the game using J-Lang (Red Spanker Car) played on Normal.
00:23:27: Played on Normal with Sleoteel (Blue Hawk Car)
00:43:07: Played on Normal with Asuka (Yellow Lynx Car)
01:03:30: Played on Normal with Blody (Green Buffalo Car)
01:22:15: Maki is now unlocked and played in Time Attack mode (White Vestal Car) against Tsumuji (Purple Tsumujikaze Car).
01:25:15: Tsumuji unlocked and story played (Purple Tsumujikaze Car).
01:42:45: Maki story played (White Vestal Car)
01:59:22: Kaiser Unlocked and story played on Hard (Black B-Vestal car). Finishing this concludes the game, plays the credits and unlocks the Movie player allowing you to watch all the cut scenes in the game.
Japanese Version of Ray Tracers. Mostly the same as the US/EU version but with the in game banter and the Animation sequences are in japanese. The game has more than a hint of Taito's chase hq gameplay. I have wanted to record this for along time and I present here a 100% run of the game, although it does get a bit boring when you have to replay all the tracks with every character. I play things in a different order than previous longplay and show that Hard is not needed to unlock anything.
I open the video showing both intro sequences which you normally see if you wait on the title screen. Each time the game is complete the credits are played. I cut these and just let it play at the end of the video.
00:03:30: First run through the game using J-Lang (Red Spanker Car) played on Normal.
00:23:27: Played on Normal with Sleoteel (Blue Hawk Car)
00:43:07: Played on Normal with Asuka (Yellow Lynx Car)
01:03:30: Played on Normal with Blody (Green Buffalo Car)
01:22:15: Maki is now unlocked and played in Time Attack mode (White Vestal Car) against Tsumuji (Purple Tsumujikaze Car).
01:25:15: Tsumuji unlocked and story played (Purple Tsumujikaze Car).
01:42:45: Maki story played (White Vestal Car)
01:59:22: Kaiser Unlocked and story played on Hard (Black B-Vestal car). Finishing this concludes the game, plays the credits and unlocks the Movie player allowing you to watch all the cut scenes in the game.
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