Castlevania: Lament of Innocence
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Player's Review
Action-something! by Konami (essentially)
Follow a pretty boy as he sets out to find his waifu and gets a whip to beat up critters.
Gameplay is something like that of the other 3D-vanias: run around, hit candles, get hearts, beat up critters with Square and Triangle. There's also sub-weapons as usual. Progress is stage-based but you can clear the stages in any order. Completing a stage gives you a MacGuffin that you combine with your sub-weapons to do lots of fun things!
This longplay triangles and squares through the game on Normal difficulty while getting 100% map rate, all relics (including the 2 rare drop ones), all whips, and all orbs. I WAS aiming for all skills, but I completed the game and forgot ALLLLL about it. I was going to go in circles before the final boss! It prolly would've been a kinda big grind since I would prolly be maybe 150-ish kills away from getting the last skill.
Follow a pretty boy as he sets out to find his waifu and gets a whip to beat up critters.
Gameplay is something like that of the other 3D-vanias: run around, hit candles, get hearts, beat up critters with Square and Triangle. There's also sub-weapons as usual. Progress is stage-based but you can clear the stages in any order. Completing a stage gives you a MacGuffin that you combine with your sub-weapons to do lots of fun things!
This longplay triangles and squares through the game on Normal difficulty while getting 100% map rate, all relics (including the 2 rare drop ones), all whips, and all orbs. I WAS aiming for all skills, but I completed the game and forgot ALLLLL about it. I was going to go in circles before the final boss! It prolly would've been a kinda big grind since I would prolly be maybe 150-ish kills away from getting the last skill.
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