Journey
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Player's Review
That game company is at it again, with another game that is firmly placed into the category weird sh-t. Moving up from flower-petals, this time we're actually some kind of humanoid, on a journey.
We are on the way to a mountain with light coming out of it, for some reason. Nothing at all is ever explained in the game, it's a pure eye-of-the-beholder deal.
True to the company's history, the game is heavy on style and is beautiful both visually and auditively (is that a word?). The gameplay is kind of limited, we can run, call for help (aka ping) and jump when our scarf is charged.
I locate all glowing symbols that extend the scarf and all the ancient glyphs, and also a flower in the middle of the desert.
We are on the way to a mountain with light coming out of it, for some reason. Nothing at all is ever explained in the game, it's a pure eye-of-the-beholder deal.
True to the company's history, the game is heavy on style and is beautiful both visually and auditively (is that a word?). The gameplay is kind of limited, we can run, call for help (aka ping) and jump when our scarf is charged.
I locate all glowing symbols that extend the scarf and all the ancient glyphs, and also a flower in the middle of the desert.



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