40 Winks (Prototype)
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Player's Review
Planned to be released along with its 3D counterpart, which was only released for PS1 (at least officially), but suffered from the same fate as the N64 game.
As for the platformer itself, it is six stages long, followed by the only bossfight in the game. In each level you have to collect all possible tokens, extra lives and temporary powerups (these allow the player to reach certain sections in some stages). All of them were completed with 100% score in this longplay. At the end I show off a mini-album containing several artwork pieces, two of them seem to be left unfinished by the developers.
00:00 - Start
00:00 - Level 1
03:20 - Level 2
06:54 - Level 3
11:27 - Level 4
14:37 - Level 5
19:43 - Level 6
23:49 - Final bossfight
24:53 - Ending, credits & artwork
As for the platformer itself, it is six stages long, followed by the only bossfight in the game. In each level you have to collect all possible tokens, extra lives and temporary powerups (these allow the player to reach certain sections in some stages). All of them were completed with 100% score in this longplay. At the end I show off a mini-album containing several artwork pieces, two of them seem to be left unfinished by the developers.
00:00 - Start
00:00 - Level 1
03:20 - Level 2
06:54 - Level 3
11:27 - Level 4
14:37 - Level 5
19:43 - Level 6
23:49 - Final bossfight
24:53 - Ending, credits & artwork


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