Operation Gunship

Operation Gunship, developed by The Oliver Twins and published by Codemasters in 1989.

Longplay Information

Author(s): MadMattyMadMatty
System: ZX Spectrum
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 10/12/2025
YouTube Release: 31/12/2036
Duration: 00:45:50
File Size: 76.88 MB (78728.00 KB)
Downloads: 126 downloads
File Links:

Archived Submission Thread

Screenshot

Player's Review

Spectrum 128k

"The most SINISTER, TOTALLY AWSOME COMBAT MACHINE IN EXISTENCE! Armed to the teeth you must blast everything in your gun-sights - aircraft carriers, fighter planes, patrol boats, warships, armoured tanks, choppers & heat seeking missiles!"

Operation Gunship is a top down combat game requiring you to fly over five islands rescuing prisoners and bringing them home. To do this you need to destroy buildings to uncover them but they can be anywhere. Hangers, boats even the gun placements. To stop you the enemy will send tanks, planes, helicopters, boats to kill you. Return eight prisoners back to hq to complete the mission. You get a limited amount of bullets and bombs to work with but both can be replenished by landing back at base whilst dropping off prisoners.

The longplays completes all five islands. It starts off fairly easy but ramps up in later missions. The game follows the Codemasters trend of only having one life and you need to make it last. Each level has a time limit shown as fuel and an energy bar shown as armour. If either reach zero, it's game over and both replenish when starting the next level. In each level I go for the total destruction score bonus but the time limit on the final level is a bit to tight.

The game is a bit sluggish and with like many spectrum games the game being monochrome it can be difficult to distinguish between enemies and buildings as well as prisoners that can really blend in. It's more of a problem using RGB and less of a problem playing on RF as the pixels kind of blended together and black outlines stood out a bit more.

Overall, I enjoy this game and played it a lot back on release and even it's slowness dint really bother me. Something about blowing things up keeps the game engaging. The game is challenging but you can get through it go in with a plan. Either go right for the prisoners if you know where they are (noting the coordinates as you find them) or rescue and destroy every for a huge highscore. It's an enjoyable game, but with so many ways to be taken down it can certainly feel like the game doesnt want you to progress. Interestingly, there was no C64 release of this game. The game also appeared on the NES, Amiga, AtariST as Firehawk.

00:00:00 Title Music
00:01:25 Level 1
00:09:05 Level 2
00:16:35 Level 3
00:25:50 Level 4
00:35:15 Level 5