ATV Simulator
ATV Simulator, developed by Time Miller and published by Codemasters in 1987.
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Player's Review
"Quad Racing at it's best! Sand duning Snow donuts, Dirt Trackin' FUN! Hyper Jumps and 180° Wheelie Spins".
One of the early 1.99 budget releases from Codemasters. ATV Simulator contains six levels of differing terrain that you must traverse within the time limit. A game for one or two players. in each level you need to approach obstacle at the right speed and lift the front to just the right hight to drive up the obstacle. To much lift and you will tip backwards. too fast and you crash. at the right speed and height you have the opportunity to jump for some air time. The game loops after six levels as you go through them again with a tighter time limit. I don't think there is an end as the time limit gets too tight to continue.
Overall, a short and simple game that I played a fair amount on the Spectrum. I don't like the C64 version so much as I think it plays too fast for the very short levels and can feel unresponsive to the fire button for jumping. The Spectrum game is slower but feels much better paced and controllable when approaching the obstacles. The birds and whirlwinds can be a real problem though blocking your path. If you hit them just right though you can land on them, but it depends on you and them being in exactly the right place at the right time, time you have so little of.
One of the early 1.99 budget releases from Codemasters. ATV Simulator contains six levels of differing terrain that you must traverse within the time limit. A game for one or two players. in each level you need to approach obstacle at the right speed and lift the front to just the right hight to drive up the obstacle. To much lift and you will tip backwards. too fast and you crash. at the right speed and height you have the opportunity to jump for some air time. The game loops after six levels as you go through them again with a tighter time limit. I don't think there is an end as the time limit gets too tight to continue.
Overall, a short and simple game that I played a fair amount on the Spectrum. I don't like the C64 version so much as I think it plays too fast for the very short levels and can feel unresponsive to the fire button for jumping. The Spectrum game is slower but feels much better paced and controllable when approaching the obstacles. The birds and whirlwinds can be a real problem though blocking your path. If you hit them just right though you can land on them, but it depends on you and them being in exactly the right place at the right time, time you have so little of.



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