Paperboy 2

Longplay Information

Author(s): MadMattyMadMatty
System: ZX Spectrum
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 24/03/2019
YouTube Release: 31/12/2032
Duration: 01:12:99
File Size: 101.88 MB (104320.00 KB)
Downloads: 205 downloads
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Screenshot

Player's Review

ZX Spectrum 48k (+3 Disk version)

Paperboy 2 was not an arcade port but created just for all the home computers and consoles of the time. This Spectrum version developed and released by Mindscape in 1992.

This is another one of those Spectrum games that could have been so much more. Its 1992 and the 8bit machines are fading away after a very long life. the 16bit wouldn't be around much longer either. Yet somehow they managed to make a game for the Spectrum 48k. The legendary Nick & Dave that brought us greats such as Trantor, Savage, Turtles and ..Captain Planet …. were back again and still would not utilise any features of the 128k machines. While the game is a blinder for 48k owners, I just think its was unacceptable to ignore 128k owners especially when this was put out on a floppy for +3 machines for £15.99. Its worth mentioning that the floppy is double sided and contains the Amstrad version as well.

As for the game, you start out with a classic 48 beeper tune before choosing to be a girl or boy rider. I chose girl to be different from other longplays of the game and noted that the image is not animated like the boy image would be. The game is very colorful which is surprising and welcome after the first game. It feels a bit choppy and control can feel oversensitive at times. aiming can be tricky but once you know where the boxes are on each house it becomes easier to line them up. Playing 2 sides of the street is an interesting addition and I find that there is a least one box on the left side is nearly impossible to hit. You can also ride behind the houses and get back to the street.

The video is much longer than I thought it would be but this is because the game has no end and just loops. However I noticed that even though we get back to easy street, the configuration and difficulty is different so I have recorded a second run of the game ….just because. Nothing new or interesting to show though.