Sink or Swim

Sink or Swim or SOS, developed by Odysseus Software and published by Zeppelin on the Premier label in 1993. Also known as Man Overboard! on Consoles.

Longplay Information

Author(s): MadMattyMadMatty
System: Amiga 500
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 02/12/2025
YouTube Release: 31/12/2036
Duration: 00:58:46
File Size: 236.73 MB (242416.00 KB)
Downloads: 134 downloads
File Links:

Archived Submission Thread

Screenshot

Player's Review

"KEVIN CODNER IN SINK OR SWIM FEATURING DIM PASSENGERS
You've really been dropped in the deep end this time. On a ship that's sinking fast, you have to rescue hundreds of passengers before the water floods in and time runs out. Women and children first? Forget it. They're all in a blind panic because they're on a one way voyage to the bottom of the sea. So they're depending on you to keep your head above the water that's coming in so fast, you've only got seconds to fathom a way out. It's a massive ship, with passengers in the engine rooms, the automated hold, the cabins, they're all over the place and you have to rescue them now. So send that SOS - Sink or Swim. The game that's in a different 20,000 leagues."

Sink or Swim is an Amiga puzzle platformer published by Zeppelin who traditionally published budget game. This might have been there first attempt at selling a full price game although the game it self retains a budget feel to it. I guess it's size of 60 puzzling levels lend it self to a full price release.

You control Kevin with the task of rescuing a specific amount of passengers per level although sometimes you have to get them all. Along the way you need to flick switches, move crates and blow open doors and hope the passengers go the right way. The levels can be quite small and deceptively simple. Some tight timing could be required and even Precision jumping and getting it wrong can cost a life or the level. Some levels have jetpacks you can release to save anyone in the water in all levels you have an emergency life raft to pick up passengers to the nearest ladder. Bombs are infinite and you can also set a fuse time although i didn't notice a level where it was needed. Any passengers that are left drowning in the water will become angels if left and the power will go out dimming the level if too many became angels as well as the level not being completable. You still have time to figure out what went wrong or try something before retrying. Some levels have a time limit shown by the rising water and in these cases you need to rescue the needed amount and get out quick.

Overall, it's an average puzzle game. The controls can be a little annoying at times but the game looks alright if a bit minimal and that goes for the sounds too which makes it come across as a budget game in 1993. Many simple and quick stages as well as many that will take a few retries especially on larger levels near the end of the game. Some stages can even make it more confusing with platforms and switches and doors that you don't need to worry about. Each level has a passcode so you never have to start at the beginning. It comes down to scoring if you really want to see how far you can get on three lives. The game will feel like it's cheating you when a jump goes wrong or you fall through a platform.

The longplay goes through all 60 levels one by one as they are presented.

00:00:00 Title Music
00:01:20 Game
00:58:17 Game Over