Hamster Heroes
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Player's Review
You thought Data Design's rehashing series was over? Well, you are completely wrong. This poor excuse of a 'game' also received its own set of rehashes with sprite differences: Habitrail Hamster Ball, An American Tail and Myth Makers: Orbs of Doom (only the latter had a Wii release). This is another proof that Data Design Interactive just developed low budget shovelware for later to be rehashed a few times with cosmetic changes and pass them off as something 'new' when they ARE also bad.
This 'game' is basically a Super Monkey Ball clone where your character is controlled with Wii Remote tilting (or with the analogs in the PS2 version), but the most frustrating part is not letting them fall down as some of the later stages feature very narrow sections where it's almost impossible to control. The horrible camera control just makes the experience much worse than it actually is. Upon completion of any world, you are thrown back to the title screen, which also means no credits roll trigger after completing everything.
Overall a trashy 'game' that should really be avoided. I highly suggest to play any of the official Super Monkey Ball titles that are miles better than this thing.
00:00 - Start
01:45 - Easy 1: Ledge Push
02:55 - Easy 2: Rocking the Boat
03:58 - Easy 3: Test Tubes
05:07 - Easy 4: Targets
06:08 - Easy 5: Square Bounce
07:19 - Medium 1: Squaral
08:02 - Medium 2: Speed 'n' Stop
09:07 - Medium 3: Geared Up
09:47 - Medium 4: Twist
10:37 - Medium 5: Tight Path
12:28 - Hard 1: Floating Slalom
14:46 - Hard 2: Turntable Madness
15:46 - Hard 3: Downhill Corners
17:04 - Hard 4: Be Ye Lifted Up
18:09 - Hard 5: Hammer Jumps
19:16 - Star Challenge (sample)
21:14 - Credits
This 'game' is basically a Super Monkey Ball clone where your character is controlled with Wii Remote tilting (or with the analogs in the PS2 version), but the most frustrating part is not letting them fall down as some of the later stages feature very narrow sections where it's almost impossible to control. The horrible camera control just makes the experience much worse than it actually is. Upon completion of any world, you are thrown back to the title screen, which also means no credits roll trigger after completing everything.
Overall a trashy 'game' that should really be avoided. I highly suggest to play any of the official Super Monkey Ball titles that are miles better than this thing.
00:00 - Start
01:45 - Easy 1: Ledge Push
02:55 - Easy 2: Rocking the Boat
03:58 - Easy 3: Test Tubes
05:07 - Easy 4: Targets
06:08 - Easy 5: Square Bounce
07:19 - Medium 1: Squaral
08:02 - Medium 2: Speed 'n' Stop
09:07 - Medium 3: Geared Up
09:47 - Medium 4: Twist
10:37 - Medium 5: Tight Path
12:28 - Hard 1: Floating Slalom
14:46 - Hard 2: Turntable Madness
15:46 - Hard 3: Downhill Corners
17:04 - Hard 4: Be Ye Lifted Up
18:09 - Hard 5: Hammer Jumps
19:16 - Star Challenge (sample)
21:14 - Credits
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