275 posts | Last Activity on 28-07-2016 21:40 by maner76
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maner76 28-07-2016 21:40, 8 years ago Responded in Colecovision
Re: Colecovision
http://www.longplays.org/viewpage.php?page_id=10
Responded in Colecovision
Spazbo4
Spazbo4 28-07-2016 21:30, 8 years ago Responded in Colecovision
Re: Colecovision
http://www.longplays.org/viewpage.php?page_id=11
Responded in Colecovision
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maner76 28-07-2016 15:48, 8 years ago Responded in Colecovision
Re: Colecovision
There's no section for the videos, on the video's page
Responded in Colecovision
Spazbo4
Spazbo4 28-07-2016 14:35, 8 years ago Responded in Colecovision
Re: Colecovision
http://www.longplays.org/downloads.php?cat_id=69
Responded in Colecovision
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maner76 28-07-2016 11:39, 8 years ago Responded in Colecovision
Re: Colecovision
Why are there ColecoVision videos on YouTube but not on the site?
Responded in Colecovision
KiethSomataw99
KiethSomataw99 22-06-2016 16:59, 8 years ago Responded in New Icons to be Cycled
Re: New Icons to be Cycled
I wonder if we could have new icons on the list of icons that change at the top of the screen when you refresh and go to different links. One of those icons is the Female Soldier holding Laser Pistol from XCOM UFO Defense, which I've uploaded through filezilla a few years back and might ending up doing so again.
Responded in New Icons to be Cycled
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handyFox 21-06-2016 12:54, 8 years ago Responded in Theme Error
Re: Theme Error
I made another account because when I log into my old account the theme makes everything blank. I think it's the pastel theme. I tried every browser I have and i get the same results when logging in.
Responded in Theme Error
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eru 20-05-2016 03:03, 8 years ago Responded in super a can
Re: super a can
?does anyone know of the super a can because is kinda know by some people and im wonderring if i is posible tha a super?can longplay came?
Responded in super a can
Spazbo4
Spazbo4 02-05-2016 06:00, 8 years ago Responded in Third submission disappears after publishing two
Re: Third submission disappears after publishing two
doesn't happen to me
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Reinc 02-05-2016 04:41, 8 years ago Responded in Third submission disappears after publishing two
Re: Third submission disappears after publishing two
If I have three submissions set as Recording on Submission Status Page, and then publish two of them, the third one disappears on its own. Can you fix this, please?
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guerillaz1 20-02-2016 04:04, 8 years ago Responded in A short Welcome video trailer for the site.
Re: A short Welcome video trailer for the site.

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boricuaretrogamer wrote:

Hello guys!! I am back again with more suggestions for this amazing site!

Since I became a member for this wonderful site last year, maybe it need a little feature like a Welcome video trailer, giving a warm welcome for the visitors and new members. It's just a suggestion, that's all I asked.

Cheers!
Joey
(BoricuaRetroGamer)


I think that's an excellent idea! It could work as a kind of an ad for the channel, listing some features (as in, what is required of all the submitted longplays in terms of quality, settings and playstyles etc) to lure viewers who are not yet sure what the channel is about. There is a common misconception about the word "longplay" as some people use it just for something like a long twitch stream gaming session or a youtube video of their first time trying to play a game and they keep at it for a long time etc. I recently watched a "longplay" of a game called Call of Cthulhu: Dark Corners of the Earth and let me tell you, it was LOOONG and not in the good way; the guy just had absolutely no idea what the was doing and kept grinding through some parts 10-15 times in a row, running into dead ends or turning the wrong way somewhere and then having to backtrack and the like. I really think WoLP should advertise itself with an intro video as a more "professional" attempt at longplayage, at which it sovereignly succeeds when you compare it to 99% of what's already out there with the word "longplay" attached to it in the title. I guess if you go to the literal definition of the word, you can argue the case of it not being a professionally crafted viewing experience for a viewer wants to watch the game as a "movie" of sorts, but I think in spoken tongue the meaning has significantly shifted towards that.
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Reinc 14-02-2016 08:23, 8 years ago Responded in Can i submit a longplay
Re: Can i submit a longplay
Read the Support section of our Forums. Ask the admins on the Chat.
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xCBJKx 14-02-2016 06:00, 8 years ago Responded in Can i submit a longplay
Re: Can i submit a longplay
I want to play the rpg FNAF word, & i was wondering, how can i submit some gameplay?
boricuaretrogamer
boricuaretrogamer 19-12-2015 14:12, 8 years ago Responded in Post mega man legends psx longplay
Re: Post mega man legends psx longplay
hello bro. Any gaming request that you have you can make it in the Requests forums section. Grin
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xSTR1K3RZ3ROx 13-12-2015 18:11, 8 years ago Responded in Post mega man legends psx longplay
Re: Post mega man legends psx longplay
can you do a mega man legends psx longplay? I am basically watching a lot of your longplays of mega man and sonic so can you do a mega man legends longplay also do a psx version(sorry for repeating)
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skybyte 24-11-2015 02:17, 8 years ago Responded in Star Wars Rebel Assault II PC Longplay video issue
Re: Star Wars Rebel Assault II PC Longplay video issue
I cannot download the the long play video of PC Star Wars Rebel Assault II. When I try to download it, it downloads a picture file of the screenshot.
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guerillaz1 28-10-2015 02:44, 9 years ago Responded in Bounty system
Re: Bounty system

Quote

BadJim wrote:

Quote

JagOfTroy wrote:A bounty system would work but we'd need a way to make sure the individual got paid for his time if that is the point to it.


This issue is addressed in the building trade by having work done in stages. You trust the builder with enough money to dig the foundations, and when the foundations are done they get money for the walls, then the roof, then decorating etc. Similarly, most games are divided into stages, one way or another. If I was playing Ocarina of Time, for instance, I might do the Child Link stages, ask for a third of the bounty, then the Forest/Fire/Water temples, ask for another third, then finally do the Shadow/Spirit temples and Ganons' castle. I could thus minimise the time I wasted on a non-payment, and if I gave up halfway through then another player could take my saves and videos and continue.

Since the biggest problem is likely people who offer but have no intention to pay, making the first installment a small one (eg a buck for the Deku Tree) would filter out most of the bad offers and since a non serious offer would never result in a full longplay, people would post less non-serious bounties in the first place.

Making the bounty a matter between private individuals would be a lot easier for the site, with less legal liability. Escrow schemes and the like are a can of worms not worth opening IMO.


I hear ya buddy - you had a lot of good points in there, but I would like to say that I disagree with one, or have a solution for a problem pointed out by you more the like. The donations would have to happen real time, or, if possible, like with Kickstarter or some other indie financing platform; you gather up info on how much willing donators there are and what the total sum of potential donations would be and then when the timer runs out, people will be charged in advance before the actual production on the longplay commences. Even though this eliminates the possibility of people not ending up paying for the bounty, it would, however, create a converse trust issue from the perspective of donators as they have no control over the money in case the longplayer decides to take the money and scram. So yeah, it's like of an impasse where the other person inevitably would have to take a big chance, unless we are speaking of very small donations like 1-5 euros / dollars per person.
Responded in Bounty system
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BadJim 24-10-2015 22:32, 9 years ago Responded in Bounty system
Re: Bounty system

Quote

JagOfTroy wrote:A bounty system would work but we'd need a way to make sure the individual got paid for his time if that is the point to it.


This issue is addressed in the building trade by having work done in stages. You trust the builder with enough money to dig the foundations, and when the foundations are done they get money for the walls, then the roof, then decorating etc. Similarly, most games are divided into stages, one way or another. If I was playing Ocarina of Time, for instance, I might do the Child Link stages, ask for a third of the bounty, then the Forest/Fire/Water temples, ask for another third, then finally do the Shadow/Spirit temples and Ganons' castle. I could thus minimise the time I wasted on a non-payment, and if I gave up halfway through then another player could take my saves and videos and continue.

Since the biggest problem is likely people who offer but have no intention to pay, making the first installment a small one (eg a buck for the Deku Tree) would filter out most of the bad offers and since a non serious offer would never result in a full longplay, people would post less non-serious bounties in the first place.

Making the bounty a matter between private individuals would be a lot easier for the site, with less legal liability. Escrow schemes and the like are a can of worms not worth opening IMO.
Responded in Bounty system
Connor
Connor 23-10-2015 07:01, 9 years ago Responded in Bounty system
Re: Bounty system
Simple. (In concept, not implementation...)

Allocate a number of moneys from teh YouTube each month and add to a pool. Give a number of "voting points" to active members of the community and let them use those points to "vote" for requests. The more votes there are for a request, the more money the LPer get when fulfilling the request, paid out from the pool.

Two points of major work; 1. define "active" in a good way to allow people to vote, but prevent abuse and 2. revamp the request-system to be controlled as a site module, not just posts in a forum thread.

There's probably also a problem with taxes and crap, of course, there always are.

A simpler way would be that the one who puts out the bounty puts the money in some kind of escrow when someone starts to work on it.
Responded in Bounty system
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JagOfTroy 23-10-2015 02:30, 9 years ago Responded in Bounty system
Re: Bounty system
A bounty system would work but we'd need a way to make sure the individual got paid for his time if that is the point to it.
Responded in Bounty system
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