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Spazbo4 wrote:
you need to be a longplayer first by uploading your first longplay to the ftp and get it approved
Thanks for the info...
I have yet another question/need for advice...
Legend of Grimrock has this nasty feature (from longplayers point of view), that there are no good edit points available -- Any edit that you do will be quite obvious, even though one just continues from a save. Staircases are the best points, but these are rather long way apart, and doing the edit point properly at the staircases requires a bit of trickery and a lot of planning ahead.
The edits will be mostly noticeable from the audio stream. The in-game audio is never quiet, and there are no loading pauses between levels. The auto-save points (=healing crystals) are more hard, as they also will create a visual discontinuity especially when going too fast, and not thinking about the video edits during recording.. (Like I was doing today -- which is why I'm asking for advice).
So am I to restrict my saves to stairs (where edits will be easier to hide)? This can create quite a bit of extra work, and perhaps make for more cautious game play, which will also have the side effect of increasing the playtime. Just so that you know, the level 3 RAW footage by itself is 50 minutes already with rather aggressive style of game play. I know that the time is not a very big concern, but a very cautious style can get boring..
Also, can I make audio fadeout/fadein (or audio crossfade) to edit points to hide the audio discontinuity, or shall I just leave tham "as is" without trying to hide edits? I bet it would be nicer for a viewer to have a bit of extra effort done on the edit points, so it really is a question of how authentic does this have to be while still removing the fails from the video?
If you like, I can also make available some clips that show the problems I have with my level 3 recordings; I can also make some examples of edits that I have in mind.