Nope, that wasn't it. In fact I didn't even have PointResize in the script. With it, the 2min clip would apparently climb up under 1 gig...
EDIT: Ok, Got a 2min video clip which is nearly 300mb. These are the settings I used:
Vid details:
Then I used to exact same settings to encode a 2min clip of Dreamfall, which resulted in a 68mb file. So I suppose it's just something about frenetic, colorful first person shooters...
In any case, any thoughts? Any way I can stick to CQ 21-22 as to avoid blurriness and pixelation while also avoiding the situation of having 10 gigs per one hour of files? Anyone here perhaps willing to share their settings when it comes to fps games with a lot of constant motion?
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