540 posts | Last Activity on 22-10-2014 01:36 by Arthur826
A
Arthur826 22-10-2014 01:36, 10 years ago Responded in Looking for an old Nes game
Re: Looking for an old Nes game
Nope, any other space game to suggest? may as well just browse em all at this point.

Edit:
Actually I think I just found it, name's Solar Jetman - Hunt for the golden warpship.

Thing is...pretty different than I remembered, well it was more than 20 years ago guess my memory tricked me a little, thank you anywya.
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shiftyone 22-10-2014 01:30, 10 years ago Responded in Looking for an old Nes game
Re: Looking for an old Nes game
Was it Stinger? I think the Japanese version was call twinbee or something...??
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Arthur826 12-10-2014 02:10, 10 years ago Responded in Looking for an old Nes game
Re: Looking for an old Nes game
Hello
I hope I can find someone that can help me.
I am looking for a Nes game I used to play when I was a kid. Only problem is, I have no idea what's its name and thus its very hard to even search for it.
This game was on the Nintendo Entertainment System(NES), the year was between 1990 and 1993 I don't remember...it was a space-related game where you had to control some sort of small spaceship, and your primary objective was to recover things...I am not sure what they were, maybe spaceship's parts?, maybe supplies?, I have no idea but the game was about exploring small planets and recovering these things.

Anyone have an idea of what was that game's name?
Much appreciated
J
JagOfTroy 04-10-2014 02:36, 10 years ago Responded in JagOfTroy on Twitch.Tv
Re: JagOfTroy on Twitch.Tv
http://youtu.be/-PxgIR9cSW8?t

Some commander action of my first victory with Marines in Natural Selection 2!

More to come, streaming live!
Responded in JagOfTroy on Twitch.Tv
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JagOfTroy 20-09-2014 06:40, 10 years ago Responded in JagOfTroy on Twitch.Tv
Re: JagOfTroy on Twitch.Tv
Currently Playing: Natural Selection 2!!

A great game if you haven't played it, I'm a very old veteran of the game from NS1.
Responded in JagOfTroy on Twitch.Tv
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JagOfTroy 31-08-2014 03:49, 10 years ago Responded in JagOfTroy on Twitch.Tv
Re: JagOfTroy on Twitch.Tv
Everything is finally fixed and I have my microphone on since I've been playing more multiplayer games.

Currently playing: Natural Selection 2, Counter-Strike:Global Offensive Competitive
and various others. Come check it out and people are welcome to join!
Responded in JagOfTroy on Twitch.Tv
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stratis-gamer753 15-08-2014 18:39, 10 years ago Responded in LOZ Timeline
Re: LOZ Timeline
Here's the timeline of the Legend of Zelda franchise.


http://i.kinja-img.com/gawker-media/image/upload/s--Py-PvkG1--/c_fit,fl_progressive,q_80,w_636/18j0yyebco7eqjpg.jpg
Responded in LOZ Timeline
Ironclaw
Ironclaw 14-08-2014 17:32, 10 years ago Responded in Sprite Quiz (progress thread)
Re: Sprite Quiz (progress thread)
I'm doing this with clean sprites imported into Flash. I know how to scale without broken pixels outside of Flash, but not inside (Flash uses point scaler (nearest neighbor) in a weird way). I do not want to "fix" them all manually outside Flash, too much work. So, they will end up the way the end up.

I'm already past that part. Like 2 hours ago I decided on how many sprites to use. First wanted 100 as it's a nice number, but felt it's not many enough. Most game quizzes I've seen use about 40-100, so I just went with 200 and that has to be it. The more the merrier Pfft

NOW, I'm working a bit on the design before I try to code the part were the game can read what name has been guessed and calculate total right guessed games and stuff. Using at the moment 800x500, think that will be a good size, then 10 sprites showed at a time, with 20 buttons you can press, each taking you to 10 other sprites. The buttons will have XX/XX on them so you can see how many you've guessed right in each "section", like 06/10.

I'm trying to think of a theme to use for the look of the game.... looking at games trying to get inspiration... I find Puzzle Bubble 2 looking interesting.. cute graphics.. maybe I could use loads of that art for this game to make the menus and stuff.... it has loads of sprite animations. Could pick one of the players and have him/her in the corner and have her animated with different expressions (like they do in puzzle bubble) to what is happening in the quiz...

Or just make my first super cute game using anime/manga stuff, the cutest stuff I can find Grin


Edit: renamed the thread Pfft
Spikestuff
Spikestuff 14-08-2014 07:50, 10 years ago Responded in Sprite Quiz (progress thread)
Re: Sprite Quiz (progress thread)
To avoid broken pixels do a color around the character then scale the image up then remove the color you placed. the broken pixels shouldn't be seen because it happened on the backing color to scale it up.

That's what I do when doing scale ups.
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JagOfTroy 14-08-2014 01:45, 10 years ago Responded in JagOfTroy on Twitch.Tv
Re: JagOfTroy on Twitch.Tv
The stream is running fine now. I just finished Gods Will Be Watching, will be streaming Sleeping Dogs next as I continue through the longplay of it and the other DLC.
Responded in JagOfTroy on Twitch.Tv
Ironclaw
Ironclaw 13-08-2014 04:55, 10 years ago Responded in Sprite Quiz (progress thread)
Re: Sprite Quiz (progress thread)
Already decided on B, nice to see at least one more preferred it Wink

While I can't stand broken pixels, blur is the worst (blur is C).
Spikestuff
Spikestuff 11-08-2014 10:02, 10 years ago Responded in Sprite Quiz (progress thread)
Re: Sprite Quiz (progress thread)
I like B over C more. personally.
Ironclaw
Ironclaw 11-08-2014 09:39, 10 years ago Responded in Sprite Quiz (progress thread)
Re: Sprite Quiz (progress thread)
Hmm, can't go with A as some will be TOO small, can't go with B and C as they will have broken pixels, be blurry, and not nice having such difference in pixel sizes.

Hmm, but I HAVE to decide on one, leaning more towards B or C... hmmm.
Ironclaw
Ironclaw 11-08-2014 09:24, 10 years ago Responded in Sprite Quiz (progress thread)
Re: Sprite Quiz (progress thread)
'Ello!

So, I might try to make a new game quiz. My old one was Amiga games only and with screenshots (see here: http://tinyurl.com/kzzbmmr), but this new one will be for many different systems and with sprites only.

I'm trying to figure out the layout/design/size/etc of stuff. Right now I'm trying to decide on how to display the sprites and have settled for something like this:

A:
s21.postimg.org/711fdkns7/image.png

Meh, the forum resized the image and that makes it blurry (so made it clickable in case you want to view the full version). Admin - remove that restriction IMO! Now I see why this image on the front page is blurry (this one: http://www.longplays.org/Status.png), it has always bothered me Pfft

Anyway, as you can see in my image, I might go with 5 (or maybe 6) sprites per row, but don't know yet how many rows. My problem is how to display these sprites and I would like your opinions.

Resizing the small ones so they fit the box just ruins the pixels as they probably wouldn't be 2x2, 3x3 etc, they could end up being something random and thus ruin the pixels and make them look bad, like this:

B:
s14.postimg.org/z4padn3i9/image.png

To most of you it probably looks OK, but not to me Smile... I HATE wrong/broken pixels! Also, I don't think it's OK to have some sprites in their original res of 1x1 and others in whatever they got after resize.

I could blur them a little thus making the distortion of the pixels more "even" so it doesn't show, but then... they would be blurred:

C:
s29.postimg.org/d8fu7t7o7/image.png

Soooo, what do you think would be best?

1: All sprites in "A" keep their original res of 1x1 pixels. But then some could be super small while others big enough to fill the box.
2: All small sprites in "B" are resized to better fit the box, but then they have broken pixels and are "zoomed in" while the other too-big-to-resize-sprites keep their original size.
3: C which is the same as B but blurry.
4. Or maybe A with a zoom in function when a sprite is hovered by the mouse cursor? But where would that zoomed in be displayed then? If inside the box, they would end up looking the same as B/C, or I could make them even bigger and place them in the middle of the screen or in a bigger box somewhere else.

Resizing UP too small sprites is one thing, but resizing them DOWN would just be terrible, so will have to stay away from sprites that doesn't fit the box in their original res. I could of course go with a bit bigger boxes, but then the small sprites would just look even smaller in comparison. Also, some games will of course have longer names than what would fit in the text boxes, but that will be solved by the text ending up inside the area, like the text box could be: [Hello, I like chocolate], but with a longer name adding "hot" after the "I" would look like this: [lo, I like hot chocolate], if you understand... OK.. hmm... yup. Or could work another way if you have ideas.

So, any advice/suggestions on what you think is the best way to deal with this?


Nvm the above text, this thread had another title before.
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JagOfTroy 10-08-2014 12:12, 10 years ago Responded in My first longplay
Re: My first longplay
I think it would be a worthy game to post up here but like Mad Matt says, you have to play it with the original content only.
Responded in My first longplay
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JagOfTroy 10-08-2014 07:43, 10 years ago Responded in JagOfTroy on Twitch.Tv
Re: JagOfTroy on Twitch.Tv
After a long battle and many reformats of my main OS drive, I can now finally broadcast and record again.

The show will continue!
Responded in JagOfTroy on Twitch.Tv
MadMatty
MadMatty 09-08-2014 12:47, 10 years ago Responded in My first longplay
Re: My first longplay
I don't know the game, although it is a strange and old looking thing Wink One of the primary rules of our longplays is that it should be the original game as bought. No mods, no additional music, no texture packs. Only official patches that may provide the above.
Responded in My first longplay
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EyesOnly 09-08-2014 12:05, 10 years ago Responded in My first longplay
Re: My first longplay
Hello.

Last week I started replaying a game out of nostalgia, and decided to record it on a whim.

I didn't even think of doing a longplay video, but that's how its turning out now.
I just edited the first part of it, and uploaded.

Legend of the Red Dragon II

Then I thought to myself... Hey, maybe others are doing it as well? :-)

So I just found this site 2min ago with a google search.

My video doesn't meet the requirements of submissions of course, as I just read them seconds ago.
But I might redo the rendering at some point to fit.

Anyway, I wanted to write it here, and ask what you think of the game and the general idea that I tried there, which is adding music (the original game had no music) and additional ANSI art from the same time period (example at 33:45 in the video), to increase the atmosphere of the viewing.

If I'll re-render for the site I won't use the music or the ANSI of course, and will keep it original as it was first created.
Do you think this game should be on the site?

Thank you.
Responded in My first longplay
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JagOfTroy 07-08-2014 01:38, 10 years ago Responded in JagOfTroy on Twitch.Tv
Re: JagOfTroy on Twitch.Tv
I ended up having to re-format my computer since it was corrupting all my recordings but now everything is back on track so I will be streaming once more.
Responded in JagOfTroy on Twitch.Tv
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JagOfTroy 04-08-2014 03:12, 10 years ago Responded in JagOfTroy on Twitch.Tv
Re: JagOfTroy on Twitch.Tv
The subject says it all.

I just recently acquired the means to have good streaming capabilities.
I don't mind streaming at any time so I do it as often as I game, which can be all hours of the day depending on my sleep schedule.
Considering longplaying and streaming at the same time, though it may be restricted to particular games.
I do take requests for games to be streamed, pending on availability and pricing if I need to purchase it.

The channel is currently a work in progress so if you see something I can do to make it better, please offer your suggestion.
I use my microphone about 50/50 but I'm always checking the chat channel and responding unless its a longplay being recorded.
www.twitch.tv/JagOfTroy

Thank you for your continued support, this wouldn't be possible without the great community we have here at World of Longplays.
Responded in JagOfTroy on Twitch.Tv
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