Attack of the Mutant Camels

Attack of the Mutant Camels (AMC), developed by Jeff Minter and published by Llamasoft in 1983. Also known as Advance of the Mega Camels in the US.

Longplay Information

Author(s): MadMattyMadMatty
System: Commodore 64
Region:
Language:
Subtitle Language:
Additional Info: No information available
Publication Date: 08/05/2024
YouTube Release: 31/12/2034
Duration: 00:23:18
File Size: 39.89 MB (40852.00 KB)
Downloads: 18 downloads
File Links:

Archived Submission Thread

Screenshot

Player's Review

"Planet earth needs you! Hostile aliens have used genetic engineering to mutate camels from normally harmless beasts into 90 foot high, neutronium shielded, laser-spitting death camels!! Can you fly your tiny, manoeuvrable fighter over the mountainous landscape to weaken and destroy the camels before they invade the human strong- hold! You must withstand withering laser fire and alien UFOs. Game action stretches over 10 screen lengths and features superb scrolling, scanner 1/2 player actions and unbelievable animation! Play this game and you'll never be able to visit a zoo again without getting an itchy trigger finger! Awesome m/c action!"

The game is essentially a knockoff/clone of The Empire Strikes back by Parker brothers for the Atari 2600. Camels replace the walkers so no need to worry about the star wars license. There is not alot of depth to the game. It is fun for a little while but once the difficulty ramps up frustration will probably put you off future replays unless you are well into your score attack leader board games. Pretty much the staple of all llamasoft games.

The game is mainly just one level played over, over and over getting progressively more difficult each time. In each sector, you need to down six camels. Doing so without dying rewards the biggest score bonus. Once all six are down its time to warp to the next sector. The missiles need to be dodged to make it through else you are playing the sector again. There are 31 sectors in total and if any of llamasofts previous games are to go by, it will just loop forever more until dead. That is if the stage is even possible to complete.

In each sector you need to shoot the camel from the front or behind. The closer the better to maximise shot damage. meanwhile the camel will be spitting laser shots at you and while you do get a few shields to absorb them, the homing shot can kill you in one hit. To make things more challenging as if it isn't enough already, you can disable camel collisions so you would need to fly over or under them. Controls are as you might expect except for when you try to slow right down, you will be flung to the other side of the screen. It is way to easy to accidently execute this manoeuvre and get shot down as you are not expecting it.

In the longplay I play through 10 sectors to show difficulty progression on sector eleven I let the camels win by getting to the base. I follow up with a quick play starting at sector 31, the final level and it doesnt last long. I don't thin i even get a shot off before being one shotted by a homing shot. Overall, it's not a bad game for 1983 on the C64 but it might have appeared as an unfinished game next to the Atari release in 1984.